<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE article
  PUBLIC "-//NLM//DTD JATS (Z39.96) Journal Publishing DTD v1.1 20151215//EN" "https://jats.nlm.nih.gov/publishing/1.1/JATS-journalpublishing1.dtd">
<article article-type="review-article" dtd-version="1.1" specific-use="sps-1.9" xml:lang="en" xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">
	<front>
		<journal-meta>
			<journal-id journal-id-type="publisher-id">estpsi</journal-id>
			<journal-title-group>
				<journal-title>Estudos de Psicologia (Campinas)</journal-title>
				<abbrev-journal-title abbrev-type="publisher">Estud. psicol. (Campinas)</abbrev-journal-title>
			</journal-title-group>
			<issn pub-type="ppub">0103-166X</issn>
			<issn pub-type="epub">1982-0275</issn>
			<publisher>
				<publisher-name>Programa de Pós-Graduação em Psicologia, Pontifícia Universidade Católica de Campinas</publisher-name>
			</publisher>
		</journal-meta>
		<article-meta>
			<article-id pub-id-type="doi">10.1590/1982-0275202441e220032</article-id>
			<article-id pub-id-type="other">01300</article-id>
			<article-categories>
				<subj-group subj-group-type="heading">
					<subject>Review Article - Health Psychology</subject>
				</subj-group>
			</article-categories>
			<title-group>
				<article-title>The association between gaming disorder and impulsivity: A systematic review</article-title>
				<trans-title-group xml:lang="pt">
					<trans-title>Associação entre transtornos por jogos eletrônicos e impulsividade: uma revisão sistemática</trans-title>
				</trans-title-group>
			</title-group>
			<contrib-group>
				<contrib contrib-type="author">
					<contrib-id contrib-id-type="orcid">0000-0003-0111-8935</contrib-id>
					<name>
						<surname>Andrade</surname>
						<given-names>André Luiz Monezi</given-names>
					</name>
					<xref ref-type="aff" rid="aff1"><sup>1</sup></xref>
					<role>drafted the manuscript</role>
					<role>contributed to data acquisition</role>
					<role>conducted the statistical analyses</role>
					<role>interpreting and discussing the results</role>
					<role>provided critical manuscript revisions to improve the intellectual content and approved the final version</role>
				</contrib>
				<contrib contrib-type="author">
					<contrib-id contrib-id-type="orcid">0000-0002-1498-6339</contrib-id>
					<name>
						<surname>Lobato</surname>
						<given-names>Fernanda Beatriz Hodar</given-names>
					</name>
					<xref ref-type="aff" rid="aff1"><sup>1</sup></xref>
					<role>contributed to data acquisition</role>
					<role>provided critical manuscript revisions to improve the intellectual content and approved the final version</role>
				</contrib>
				<contrib contrib-type="author">
					<contrib-id contrib-id-type="orcid">0000-0002-7608-5181</contrib-id>
					<name>
						<surname>Stange</surname>
						<given-names>Naomi</given-names>
					</name>
					<xref ref-type="aff" rid="aff2"><sup>2</sup></xref>
					<role>contributed to data acquisition</role>
					<role>provided critical manuscript revisions to improve the intellectual content and approved the final version</role>
				</contrib>
				<contrib contrib-type="author">
					<contrib-id contrib-id-type="orcid">0000-0002-4034-1251</contrib-id>
					<name>
						<surname>Scatena</surname>
						<given-names>Adriana</given-names>
					</name>
					<xref ref-type="aff" rid="aff3"><sup>3</sup></xref>
					<role>drafted the manuscript</role>
					<role>provided critical manuscript revisions to improve the intellectual content and approved the final version</role>
				</contrib>
				<contrib contrib-type="author">
					<contrib-id contrib-id-type="orcid">0000-0002-3146-8197</contrib-id>
					<name>
						<surname>Oliveira</surname>
						<given-names>Wanderlei Abadio de</given-names>
					</name>
					<xref ref-type="aff" rid="aff1"><sup>1</sup></xref>
					<role>provided critical manuscript revisions to improve the intellectual content and approved the final version</role>
				</contrib>
				<contrib contrib-type="author">
					<contrib-id contrib-id-type="orcid">0000-0002-0804-0256</contrib-id>
					<name>
						<surname>Kim</surname>
						<given-names>Hyoun S.</given-names>
					</name>
					<xref ref-type="aff" rid="aff3"><sup>3</sup></xref>
					<role>interpreting and discussing the results</role>
					<role>provided critical manuscript revisions to improve the intellectual content and approved the final version</role>
				</contrib>
				<contrib contrib-type="author">
					<contrib-id contrib-id-type="orcid">0000-0002-4853-7670</contrib-id>
					<name>
						<surname>Lopes</surname>
						<given-names>Fernanda Machado</given-names>
					</name>
					<xref ref-type="aff" rid="aff4"><sup>4</sup></xref>
					<role>drafted the manuscript</role>
					<role>interpreting and discussing the results</role>
					<role>provided critical manuscript revisions to improve the intellectual content and approved the final version</role>
				</contrib>
			</contrib-group>
			<aff id="aff1">
				<label>1</label>
				<institution content-type="original">Pontifícia Universidade Católica de Campinas (PUC-Campinas), Escola de Ciências da Vida, Programa de Pós-Graduação em Psicologia. Campinas, SP, Brasil. </institution>
				<institution content-type="orgname">Pontifícia Universidade Católica de Campinas</institution>
				<institution content-type="orgdiv1">Escola de Ciências da Vida</institution>
				<institution content-type="orgdiv2">Programa de Pós-Graduação em Psicologia</institution>
				<addr-line>
					<city>Campinas</city>
					<state>SP</state>
				</addr-line>
				<country country="BR">Brasil</country>
			</aff>
			<aff id="aff2">
				<label>2</label>
				<institution content-type="original">Universidade Federal de São Paulo, Departamento de Psicobiologia. São Paulo, SP, Brasil. </institution>
				<institution content-type="orgname">Universidade Federal de São Paulo</institution>
				<institution content-type="orgdiv1">Departamento de Psicobiologia</institution>
				<addr-line>
					<city>São Paulo</city>
					<state>SP</state>
				</addr-line>
				<country country="BR">Brasil</country>
			</aff>
			<aff id="aff3">
				<label>3</label>
				<institution content-type="original">Toronto Metropolitan Univeristy, Department of Psychology. Toronto, ON, Canadá. </institution>
				<institution content-type="orgname">Toronto Metropolitan Univeristy</institution>
				<institution content-type="orgdiv1">Department of Psychology</institution>
				<addr-line>
					<city>Toronto</city>
					<state>ON</state>
				</addr-line>
				<country country="CA">Canadá</country>
			</aff>
			<aff id="aff4">
				<label>4</label>
				<institution content-type="original">Universidade Federal de Santa Catarina, Centro de Filosofia e Ciências Humanas, Programa de Pós-Graduação em Psicologia. Florianópolis, SC, Brasil. </institution>
				<institution content-type="orgname">Universidade Federal de Santa Catarina</institution>
				<institution content-type="orgdiv1">Centro de Filosofia e Ciências Humanas</institution>
				<institution content-type="orgdiv2">Programa de Pós-Graduação em Psicologia</institution>
				<addr-line>
					<city>Florianópolis</city>
					<state>SC</state>
				</addr-line>
				<country country="BR">Brasil</country>
			</aff>
			<author-notes>
				<corresp id="c1">
					<label>Correspondence to: </label>A. L. M. ANDRADE. E-mail: <email>andre.andrade@puc-campinas.edu.br</email>
				</corresp>
				<fn fn-type="edited-by" id="fn2">
					<label>Editor: </label>
					<p>Raquel Souza Lobo Guzzo</p>
				</fn>
				<fn fn-type="conflict" id="fn3">
					<label>Conflict of interest: </label>
					<p>The authors declare they have no conflict of interests. </p>
				</fn>
			</author-notes>
			<pub-date date-type="pub" publication-format="electronic">
				<day>30</day>
				<month>04</month>
				<year>2024</year>
			</pub-date>
			<pub-date date-type="collection" publication-format="electronic">
				<year>2024</year>
			</pub-date>
			<volume>41</volume>
			<elocation-id>e220032</elocation-id>
			<history>
				<date date-type="received">
					<day>24</day>
					<month>03</month>
					<year>2022</year>
				</date>
				<date date-type="rev-recd">
					<day>09</day>
					<month>11</month>
					<year>2022</year>
				</date>
				<date date-type="accepted">
					<day>03</day>
					<month>02</month>
					<year>2023</year>
				</date>
			</history>
			<permissions>
				<license license-type="open-access" xlink:href="https://creativecommons.org/licenses/by/4.0/" xml:lang="en">
					<license-p>This is an open-access article distributed under the terms of the Creative Commons Attribution License</license-p>
				</license>
			</permissions>
			<abstract>
				<title>Abstract </title>
				<sec>
					<title>Objective </title>
					<p>Impulsivity has been robustly linked to various addictions, including behavioral addictions. This systematic review aimed to investigate possible relationships between impulsivity and gaming disorder. </p>
				</sec>
				<sec>
					<title>Method </title>
					<p>A total of 1,710 empirical studies, without date or language restrictions, were retrieved from <italic>Biblioteca Virtual em Saúde</italic>, Cumulative Index to Nursing and Allied Health Literature, PubMed, PsycNET, Scopus, and Web of Science databases. In total, 16 studies met the inclusion criteria and were included for extraction, quantitative analysis, and integrative synthesis. </p>
				</sec>
				<sec>
					<title>Results </title>
					<p>Overall, a positive association was observed between gaming disorder and both self-reported measures of impulsivity and behavioral measures of impulsivity. Gaming disorder was associated with the presence of high-risk trends, high sensitivity to rewards, reduced inhibitory control, and low self-control among video game players.</p>
				</sec>
				<sec>
					<title>Conclusion </title>
					<p>The present systematic review provides preliminary support for the robust association between impulsivity and gaming disorder. However, given the methodological heterogeneity in assessment instruments and statistical procedures, the identified association should be interpreted cautiously. </p>
				</sec>
			</abstract>
			<trans-abstract xml:lang="pt">
				<title>Resumo </title>
				<sec>
					<title>Objetivo </title>
					<p>A impulsividade tem estado fortemente ligada a vários tipos de dependência, incluindo as dependências comportamentais. Esta revisão sistemática visou investigar possíveis relações entre a impulsividade e o transtorno por jogos eletrônicos. </p>
				</sec>
				<sec>
					<title>Método </title>
					<p>Um total de 1.710 estudos empíricos, sem restrições de data ou linguagem, foram recuperados das bases de dados Biblioteca Virtual em Saúde, Cumulative Index to Nursing and Allied Health Literature, PubMed, PsycNET, Scopus, e Web of Science. No total, 16 estudos preencheram os critérios de inclusão e foram incluídos para extração, análise quantitativa, e síntese integrativa.</p>
				</sec>
				<sec>
					<title>Resultados </title>
					<p>Observou-se uma associação positiva entre o transtorno por jogos eletrônicos e as medidas de impulsividade e de comportamento de impulsividade autorrelatadas. O transtorno por jogos eletrônicos foi associado à presença de tendências de alto risco, alta sensibilidade às recompensas, controle inibitório reduzido, e baixo autocontrole entre os jogadores.</p>
				</sec>
				<sec>
					<title>Conclusão </title>
					<p>A presente revisão fornece apoio preliminar para uma associação robusta entre a impulsividade e o transtorno por jogos eletrônicos. Contudo, dada a heterogeneidade metodológica nos instrumentos de avaliação e procedimentos estatísticos, esta associação deve ser interpretada com cautela. </p>
				</sec>
			</trans-abstract>
			<kwd-group xml:lang="en">
				<title>Keywords:</title>
				<kwd>Impulsive behavior</kwd>
				<kwd>Internet addiction disorder</kwd>
				<kwd>Systematic review</kwd>
				<kwd>Video games</kwd>
			</kwd-group>
			<kwd-group xml:lang="pt">
				<title>Palavras-chave:</title>
				<kwd>Comportamento impulsivo</kwd>
				<kwd>Transtorno de adição à internet</kwd>
				<kwd>Revisão sistemática</kwd>
				<kwd>Jogos de vídeo</kwd>
			</kwd-group>
			<funding-group>
				<award-group award-type="contract">
					<funding-source>São Paulo Research Foundation </funding-source>
					<award-id>2020/12313-7</award-id>
				</award-group>
				<award-group award-type="contract">
					<funding-source>Conselho Nacional de Pesquisa e Desenvolvimento </funding-source>
					<award-id>303163/2020-8</award-id>
				</award-group>
				<funding-statement>This research was supported by the São Paulo Research Foundation (Fapesp), (Process nº 2020/12313-7) and Conselho Nacional de Pesquisa e Desenvolvimento (CNPq) (Process nº 303163/2020-8).</funding-statement>
			</funding-group>
			<counts>
				<fig-count count="1"/>
				<table-count count="4"/>
				<equation-count count="0"/>
				<ref-count count="58"/>
			</counts>
		</article-meta>
	</front>
	<body>
		<p>As video games have grown in popularity over the past decade, it has become increasingly necessary to understand their effect on players' psychological well-being (<xref ref-type="bibr" rid="B45">Şalvarlı &amp; Griffiths, 2022</xref>). Video games are available on many devices, making them easily accessible, especially to younger people (<xref ref-type="bibr" rid="B35">Mylona et al., 2020</xref>; <xref ref-type="bibr" rid="B49">Snodgrass et al., 2019</xref>). Some authors have identified that exposure to video games and the internet is occurring at increasingly earlier ages, which could be related to emotional and behavioral problems (<xref ref-type="bibr" rid="B2">Andrade, Enumo et al., 2021</xref>; <xref ref-type="bibr" rid="B4">Andrade, Kim et al., 2021</xref>; <xref ref-type="bibr" rid="B9">Breda et al., 2014</xref>; <xref ref-type="bibr" rid="B21">Hisam et al., 2018</xref>). The excessive use of video games has been recognized as a formal diagnosis in current manuals and is classified as “Internet Gaming Disorder” in the Diagnostic and Statistical Manual of Mental Disorders (<xref ref-type="bibr" rid="B1">American Psychiatric Association, 2013</xref>) and as Gaming Disorder (G.D.) in the International Classification of Diseases (<xref ref-type="bibr" rid="B57">World Health Organization, 2018</xref>).</p>
		<p>The G.D. has multiple determinants, including biological, environmental, social, and emotional factors (<xref ref-type="bibr" rid="B13">Cruz et al., 2018</xref>; <xref ref-type="bibr" rid="B17">Ferreira &amp; Sartes, 2018</xref>; <xref ref-type="bibr" rid="B27">Lemos et al., 2014</xref>). Furthermore, G.D highly co-occurs with other psychological conditions and traits such as aggression (<xref ref-type="bibr" rid="B3">Andrade et al., 2020</xref>; <xref ref-type="bibr" rid="B9">Breda et al., 2014</xref>; <xref ref-type="bibr" rid="B23">Johnson et al., 2017</xref>; <xref ref-type="bibr" rid="B47">Sarmet &amp; Pilati, 2016</xref>; <xref ref-type="bibr" rid="B50">Staude-Müller, 2011</xref>; <xref ref-type="bibr" rid="B54">Von Der Heiden et al., 2019</xref>; <xref ref-type="bibr" rid="B55">Wei et al., 2012</xref>), anxiety and depression (<xref ref-type="bibr" rid="B5">Bavelier et al., 2011</xref>; <xref ref-type="bibr" rid="B9">Breda et al., 2014</xref>; <xref ref-type="bibr" rid="B23">Johnson et al., 2017</xref>; <xref ref-type="bibr" rid="B33">Miguel et al., 2017</xref>; <xref ref-type="bibr" rid="B54">Von Der Heiden et al., 2019</xref>; <xref ref-type="bibr" rid="B55">Wei et al., 2012</xref>), social phobia (<xref ref-type="bibr" rid="B5">Bavelier et al., 2011</xref>), attention deficit hyperactivity disorder (<xref ref-type="bibr" rid="B9">Breda et al., 2014</xref>; <xref ref-type="bibr" rid="B55">Wei et al., 2012</xref>), and substance use disorder (<xref ref-type="bibr" rid="B23">Johnson et al., 2017</xref>). Among the clinical conditions listed, these are commonly associated with difficulty controlling impulses, which may result in negative impairments in various life domains. </p>
		<p>The prevalence of G.D. is significantly higher among males, and video gamers exhibit two predominant personality traits: impulsivity and sensation-seeking. Impulsivity is a multi-dimensional construct and encompasses behavioral and cognitive aspects (<xref ref-type="bibr" rid="B31">McCloskey et al., 2009</xref>; <xref ref-type="bibr" rid="B43">Romer, 2010</xref>), with increased impulsivity being associated with maladaptive conditions such as novelty-seeking (<xref ref-type="bibr" rid="B31">McCloskey et al., 2009</xref>; <xref ref-type="bibr" rid="B43">Romer, 2010</xref>), difficulties with self-control, persistence, and self-regulation (<xref ref-type="bibr" rid="B28">Liau et al., 2015</xref>; <xref ref-type="bibr" rid="B36">Nuyens et al., 2016</xref>; <xref ref-type="bibr" rid="B44">Ryu et al., 2018</xref>), low self-esteem (<xref ref-type="bibr" rid="B27">Lemos et al., 2014</xref>), interpersonal skill deficits (<xref ref-type="bibr" rid="B27">Lemos et al., 2014</xref>), delay discounting (<xref ref-type="bibr" rid="B16">Enticott et al., 2006</xref>; <xref ref-type="bibr" rid="B28">Liau et al., 2015</xref>), risk-taking without prior planning (<xref ref-type="bibr" rid="B31">McCloskey et al., 2009</xref>; <xref ref-type="bibr" rid="B43">Romer, 2010</xref>), decision-making difficulties (<xref ref-type="bibr" rid="B36">Nuyens et al., 2016</xref>), and the sense of urgency, impatience, and temporal perception (<xref ref-type="bibr" rid="B31">McCloskey et al., 2009</xref>; <xref ref-type="bibr" rid="B43">Romer, 2010</xref>). Some authors have detected a causal relationship between impulsivity and G.D., such that higher levels of impulsivity are associated with a raised risk of G.D. (<xref ref-type="bibr" rid="B32">Mestre-Bach et al., 2018</xref>).</p>
		<p>Considering the relationship between impulsivity and internet addiction (<xref ref-type="bibr" rid="B12">Cheng et al., 2021</xref>) and the gap in the literature synthesizing the studies investigating the relationship between impulsivity and G.D. (<xref ref-type="bibr" rid="B9">Breda et al., 2014</xref>), the present review aimed to investigate possible relationships between impulsivity and G.D. We hypothesized that (i) G.D. would be positively associated with impulsivity; and (ii) impulsivity would be a predictor for G.D.</p>
		<sec sec-type="methods">
			<title>Method</title>
			<p>This systematic review followed the updated guidelines set by the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) (<xref ref-type="bibr" rid="B38">Page et al., 2021</xref>; <xref ref-type="bibr" rid="B29">Lopes et al., 2022</xref>; <xref ref-type="bibr" rid="B6">Bedendo et al., 2018</xref>). Three experts designed the protocol for this study and were prospectively registered on the International Prospective Register of Systematic Reviews platform (CRD42020181912). All three experts have a Ph.D. and are researchers in impulse disorders, with expertise in systematic reviews, meta-analysis, and behavioral addictions.</p>
			<p>The following steps were taken in the review: (i) identification of the research question; (ii) definition of inclusion and exclusion criteria; (iii) literature search; (iv) selection of articles; (v) data extraction; (vi) risk of bias and quality assessment of studies; and (vii) analysis with both individual data and synthesis of findings, with a summary of evidence. </p>
			<sec>
				<title>Research Question Identification</title>
				<p>The central question of this study was: “Is there an association between excessive exposure to video games and impulsive behaviors?” This question was developed following the FINER criterion (Feasible, Interesting, New, Ethical, and Relevant). The guiding research question was feasible and ethical, as previous studies have established a link between impulsivity and other addictive behaviors. This criterion was proposed by <xref ref-type="bibr" rid="B14">Cummings et al. (1988</xref>) and has now been adopted in several systematic review protocols. The research question was also interesting and new, given the recent classification of G.D. as an addictive disorder. Furthermore, the question was relevant given that the systematization of research results can enhance our understanding of the potential risk factors and treatment for G.D. </p>
			</sec>
			<sec>
				<title>Definition of Inclusion and Exclusion Criteria</title>
				<p>We used the PECOS criteria to define the characteristics of the studies to be included (<xref ref-type="bibr" rid="B34">Morgan et al., 2018</xref>). Our Population included individuals who engaged in video gaming, including those with and without G.D. (Exposition), whom we Compared on impulsivity. Possible Outcomes included a positive association between impulsivity and G.D., with impulsivity being a predictor of G.D. across different samples. Individuals of all ages were included in the “Population” and “Exposure” criteria. For Study design, we included cross-sectional, experimental, longitudinal and/or exploratory studies.</p>
				<p>Only peer-reviewed manuscripts were included in the review. We did not include a date restriction. We included studies published in Portuguese, English, or Spanish. We excluded articles that did not fit the design (i.e., empirical studies), such as intervention studies, protocols, literature reviews (integrative, narrative, systematic), or qualitative studies. We also excluded studies with comorbid conditions that may have influenced the results. We also excluded studies on substance use and aggression that were not directly related to gaming.</p>
			</sec>
			<sec>
				<title>Literature Search</title>
				<p>The search was conducted in the <italic>Biblioteca Virtual em Saúde</italic> (BVS), Cumulative Index to Nursing and Allied Health Literature (CINAHL), PubMed, PsycNET, Scopus, and Web of Science databases, between January and April of 2021. The search terms used were identified in the Medical Subject Headings indexers (MeSH) and/or <italic>Descritores em Ciências da Saúde</italic> (DeCS, Health Sciences Descriptors) and were combined with Boolean operators to form the search strings in each database. The search terms for each database are shown in <xref ref-type="table" rid="t1">Table 1</xref>. </p>
				<p>
					<table-wrap id="t1">
						<label>Table 1</label>
						<caption>
							<title><italic>Search strings for articles in the databases and the number of studies exported from each database</italic></title>
						</caption>
						<table>
							<colgroup>
								<col/>
								<col/>
								<col/>
							</colgroup>
							<thead>
								<tr>
									<th align="left">Database</th>
									<th align="center">Algorithm</th>
									<th align="center">Exported Studies</th>
								</tr>
							</thead>
							<tbody>
								<tr>
									<td align="left">BVS</td>
									<td align="left">(Adolescent OR student OR adult) AND (impulsiv* OR disinhibition) not (aggression) AND (videogame OR video?game OR digital game OR game) AND (prospective OR longitudinal)</td>
									<td align="center">1</td>
								</tr>
								<tr>
									<td align="left">CINAHL</td>
									<td align="left">(Adolescent OR student OR adult) AND (impulsiv* OR disinhibition) NOT (aggression) AND (videogame OR video?game OR digital game OR game) AND (prospective OR longitudinal)</td>
									<td align="center">2</td>
								</tr>
								<tr>
									<td align="left">PsycNET</td>
									<td align="left">(Any Field: Adolescent OR Any Field: student OR Any Field: adult) AND (Any Field: impulsiv* OR Any Field: disinhibition) NOT (Any Field: aggression) AND (Any Field: videogame OR Any Field: video?game OR Any Field: digital game OR Any Field: game) AND (Any Field: prospective OR Any Field: longitudinal)</td>
									<td align="center">6</td>
								</tr>
								<tr>
									<td align="left">Scopus</td>
									<td align="left">((adolescent OR student OR adult) AND (impulsiv* OR disinhibition) AND (videogame OR video? game OR digital AND game OR game) AND (prospective OR longitudinal))</td>
									<td align="center">2</td>
								</tr>
								<tr>
									<td align="left">Web of Science</td>
									<td align="left">((Adolescent OR student OR adult) AND (impulsiv* OR disinhibition) NOT (aggression) AND (videogame OR video?game OR digital game OR game) AND (prospective OR longitudinal))</td>
									<td align="center">16</td>
								</tr>
								<tr>
									<td align="left">PubMed</td>
									<td align="left">(Adolescent OR student OR adult) AND (impulsiv* OR disinhibition) NOT (aggression) AND (videogame OR video?game OR digital game OR game) AND (prospective OR longitudinal)</td>
									<td align="center">1,683</td>
								</tr>
								<tr>
									<td align="left" colspan="2">Total</td>
									<td align="center">1,710</td>
								</tr>
							</tbody>
						</table>
						<table-wrap-foot>
							<fn id="TFN1">
								<p>Note: BVS: <italic>Biblioteca Virtual em Saúde</italic>; CINAHL: Cumulative Index to Nursing and Allied Health Literature.</p>
							</fn>
						</table-wrap-foot>
					</table-wrap>
				</p>
			</sec>
			<sec>
				<title>Selection of Articles</title>
				<p>The studies retained from the searches (<italic>N =</italic> 1,710) were imported into Rayyan® software in RIS format (<xref ref-type="bibr" rid="B37">Ouzzani et al., 2016</xref>). After excluding duplicates (<italic>n</italic> = 17), two independent reviewers screened the articles according to the eligibility criteria. Each reviewer conducted a blind review. Discrepancies were resolved through discussion with the entire team (see <xref ref-type="fig" rid="f1">Figure 1</xref> for a PRISMA flow chart). </p>
				<p>
					<fig id="f1">
						<label>Figure 1. </label>
						<caption>
							<title><italic>Information flow with the distinct phases of the systematic review</italic></title>
						</caption>
						<graphic xlink:href="1982-0275-estpsi-41-e220032-gf1.jpg"/>
					</fig>
				</p>
			</sec>
			<sec>
				<title>Data Extraction</title>
				<p>After screening, potentially relevant studies (<italic>n</italic> = 28) were retrieved for full-text review by three independent experts (identified as A, B, and C, as shown in <xref ref-type="fig" rid="f1">Figure 1</xref>). The study included 16 six articles for quantitative analysis and integrative synthesis.</p>
				<p>Quantitative analysis (extraction, tabulation, and categorization of results) was conducted using Airtable software &lt;https://www.airtable.com/&gt;. Data were categorized according to (i) publication details (authors, year, country, sample profile, age, presence and length of follow-up, and presence of a control group); (ii) measurement instruments (scales, interviews, and other instruments to assess impulsivity, video game dependence, and other study variables); (iii) methodological design; (iv) conflicts of interest; and (v) main findings.</p>
			</sec>
			<sec>
				<title>Assessing the Bias and Quality of Studies</title>
				<p>We assessed the bias of studies using the ROBIS tool (<xref ref-type="bibr" rid="B56">Whiting et al., 2016</xref>), which consists of three steps: (i) assessing the studies’ relevance; (ii) detecting concerns about the review process; and (iii) judging the risk of bias. Regarding the second step, we used four dimensions to assess the risk of bias: (i) study eligibility criteria; (ii) identification and selection of studies; (iii) data collection and study appraisal; and (iv) synthesis and findings (<xref ref-type="table" rid="t2">Table 2</xref>).</p>
				<p>
					<table-wrap id="t2">
						<label>Table 2</label>
						<caption>
							<title><italic>ROBIS checklist</italic></title>
						</caption>
						<table>
							<colgroup>
								<col span="2"/>
							</colgroup>
							<thead>
								<tr>
									<th align="center" colspan="3">Phase 1: Assessing Relevance </th>
								</tr>
							</thead>
							<tbody>
								<tr>
									<td align="left">Category</td>
									<td align="center">Target question (e.g. Overview or guideline)</td>
									<td align="center">Review being assessed</td>
								</tr>
								<tr>
									<td align="left">Patients/Population(s):</td>
									<td align="center">Individuals with gaming disorder</td>
									<td align="center" rowspan="4">Is there an effect of overexposure to electronic games related to impulsive behavior?</td>
								</tr>
								<tr>
									<td align="left">Exposition(s):</td>
									<td align="center">Excessive use of electronic games</td>
								</tr>
								<tr>
									<td align="left">Comparator(s):</td>
									<td align="center">Individuals without G.D. or impulsivity</td>
								</tr>
								<tr>
									<td align="left">Outcome(s):</td>
									<td align="center">There is a positive association between impulsivity and G.D.; G.D is a predictor for impulsivity; no differences between different genders or countries regarding the association studied</td>
								</tr>
								<tr>
									<td align="center" colspan="3">Phase 2: Identifying Concerns with the Review Process Legend: Y: Yes, PY: Probably yes, PN: Probably no, N: No, NI: No information</td>
								</tr>
								<tr>
									<td align="center" colspan="3">Domain 1: Study Eligibility Criteria </td>
								</tr>
								<tr>
									<td align="left" colspan="2">1.1 Did the review adhere to pre-defined objectives and eligibility criteria? </td>
									<td align="center">Y/PY/PN/N/NI</td>
								</tr>
								<tr>
									<td align="left" colspan="2">1.2 Were the eligibility criteria appropriate for the review question? </td>
									<td align="center">Y/PY/PN/N/NI</td>
								</tr>
								<tr>
									<td align="left" colspan="2">1.3 Were eligibility criteria unambiguous? </td>
									<td align="center">Y/PY/PN/N/NI</td>
								</tr>
								<tr>
									<td align="left" colspan="2">1.4 Were any restrictions in eligibility criteria based on study characteristics appropriate (e.g., date, sample size, study quality, outcomes measured)? </td>
									<td align="center">Y/PY/PN/N/NI</td>
								</tr>
								<tr>
									<td align="left" colspan="2">1.5 Were any restrictions in eligibility criteria based on sources of information appropriate (e.g., publication status or format, language, availability of data)? </td>
									<td align="center">Y/PY/PN/N/NI</td>
								</tr>
								<tr>
									<td align="center" colspan="3">Domain 2: Identification And Selection of Studies </td>
								</tr>
								<tr>
									<td align="left" colspan="2">2.1 Did the search include an appropriate range of databases/electronic sources for published and unpublished reports? </td>
									<td align="center">Y/PY/PN/N/NI</td>
								</tr>
								<tr>
									<td align="left" colspan="2">2.2 Were methods additional to database searching used to identify relevant reports? </td>
									<td align="center">Y/PY/PN/N/NI</td>
								</tr>
								<tr>
									<td align="left" colspan="2">2.3 Were the terms and structure of the search strategy likely to retrieve as many eligible studies as possible? </td>
									<td align="center">Y/PY/PN/N/NI</td>
								</tr>
								<tr>
									<td align="left" colspan="2">2.4 Were restrictions based on date, publication format, or language appropriate? </td>
									<td align="center">Y/PY/PN/N/NI</td>
								</tr>
								<tr>
									<td align="left" colspan="2">2.5 Were efforts made to minimize error in selection of studies? </td>
									<td align="center">Y/PY/PN/N/NI</td>
								</tr>
								<tr>
									<td align="center" colspan="3">Domain 3: Data Collection and Study Appraisal </td>
								</tr>
								<tr>
									<td align="left" colspan="2">3.1 Were efforts made to minimize error in data collection? </td>
									<td align="center">Y/PY/PN/N/NI</td>
								</tr>
								<tr>
									<td align="left" colspan="2">3.2 Were sufficient study characteristics available for both review authors and readers to be able to interpret the results? </td>
									<td align="center">Y/PY/PN/N/NI</td>
								</tr>
								<tr>
									<td align="left" colspan="2">3.3 Were all relevant study results collected for use in the synthesis? </td>
									<td align="center">Y/PY/PN/N/NI</td>
								</tr>
								<tr>
									<td align="left" colspan="2">3.4 Was risk of bias (or methodological quality) formally assessed using appropriate criteria? </td>
									<td align="center">Y/PY/PN/N/NI</td>
								</tr>
								<tr>
									<td align="left" colspan="2">3.5 Were efforts made to minimize error in risk of bias assessment? </td>
									<td align="center">Y/PY/PN/N/NI</td>
								</tr>
								<tr>
									<td align="center" colspan="3">Domain 4: Synthesis and Findings </td>
								</tr>
								<tr>
									<td align="left" colspan="2">4.1 Did the synthesis include all studies that it should? </td>
									<td align="center">Y/PY/PN/N/NI</td>
								</tr>
								<tr>
									<td align="left" colspan="2">4.2 Were all pre-defined analyses reported or departures explained? </td>
									<td align="center">Y/PY/PN/N/NI</td>
								</tr>
								<tr>
									<td align="left" colspan="2">4.3 Was the synthesis appropriate given the nature and similarity in the research questions, study designs and outcomes across included studies? </td>
									<td align="center">Y/PY/PN/N/NI</td>
								</tr>
								<tr>
									<td align="left" colspan="2">4.4 Was between-study variation (heterogeneity) minimal or addressed in the synthesis? </td>
									<td align="center">Y/PY/PN/N/NI</td>
								</tr>
								<tr>
									<td align="left" colspan="2">4.5 Were the findings robust, e.g., as demonstrated through funnel plot or sensitivity analyses? </td>
									<td align="center">Y/PY/PN/N/NI</td>
								</tr>
								<tr>
									<td align="left" colspan="2">4.6 Were biases in primary studies minimal or addressed in the synthesis? </td>
									<td align="center">Y/PY/PN/N/NI</td>
								</tr>
								<tr>
									<td align="center" colspan="3">Phase 3: Judging Risk of Bias (summarize the concerns identified during the phase 2 assessment) </td>
								</tr>
								<tr>
									<td align="left">Domain </td>
									<td align="center">Concern</td>
									<td align="center">Rationale for concern</td>
								</tr>
								<tr>
									<td align="left">1. Concerns regarding specification of study eligibility criteria </td>
									<td align="center">Low</td>
									<td align="left">All information is in the report and considerable effort has been made to bring specificity to the research question and objectives, and the criteria for eligibility have been detailed and justified</td>
								</tr>
								<tr>
									<td align="left">2. Concerns regarding methods used to identify and/ or select studies </td>
									<td align="center">Low</td>
									<td align="left">All criteria for study identification were considered and added in this paper</td>
								</tr>
								<tr>
									<td align="left">3. Concerns regarding methods used to collect data and appraise studies </td>
									<td align="center">Low</td>
									<td align="left">We detailed all three domain criteria in the manuscript to reduce the risk of bias</td>
								</tr>
								<tr>
									<td align="left">4. Concerns regarding the synthesis and findings </td>
									<td align="center">Low</td>
									<td align="left">Based on the synthesis of the results, they demonstrate the intended association and, therefore, can be considered relevant findings, and the synthesis aimed to approach the theme broadly, with the main contributions</td>
								</tr>
								<tr>
									<td align="center" colspan="3">Risk of Bias in the Review </td>
								</tr>
								<tr>
									<td align="left" colspan="3">Describe whether conclusions were supported by the evidence: Some studies had small sample sizes, and others had no control groups; there was difficulty in defining PIU (problematic internet use) in some papers. </td>
								</tr>
								<tr>
									<td align="left" colspan="2">A. Did the interpretation of findings address all the concerns identified in Domains 1 to 4? </td>
									<td align="center">Y/PY/PN/N/NI </td>
								</tr>
								<tr>
									<td align="left" colspan="2">B. Was the relevance of identified studies to the review's research question appropriately considered? </td>
									<td align="center">Y/PY/PN/N/NI </td>
								</tr>
								<tr>
									<td align="left" colspan="2">C. Did the reviewers avoid emphasizing results based on their statistical significance? </td>
									<td align="center">Y/PY/PN/N/NI </td>
								</tr>
								<tr>
									<td align="left" colspan="2">Risk of bias in the review </td>
									<td align="center">Low/High/Unclear </td>
								</tr>
								<tr>
									<td align="left" colspan="3">Rationale for risk: We used six search databases and three independent judges, and one judge responsible for the Minerva Vote. The criteria used were developed based on Finer and the PICOS strategy. The evaluations were done autonomously, and disagreements were discussed in meetings.</td>
								</tr>
							</tbody>
						</table>
					</table-wrap>
				</p>
			</sec>
		</sec>
		<sec sec-type="results|discussion">
			<title>Results and Discussion</title>
			<p>There were most studies conducted in Europe (56.2%), followed by Asia (43.7%). Almost 70.0% of the articles were published between 2011 and 2019. In this study, the sample size ranged from 18 to 3,658, and the participants were eight to 49 years old. There were eight cross-sectional studies (50.0%), and seven experimental studies (43.7%), five longitudinal studies (31.2%), and four exploratory studies (25.0%). A total of eight studies used multiple methodological designs. <xref ref-type="table" rid="t3">Table 3</xref> presents the main methodological and measurement instrument characteristics of each study. </p>
			<p>
				<table-wrap id="t3">
					<label>Table 3</label>
					<caption>
						<title><italic>Each study's main methodological and instrumental characteristics are in alphabetical order (n = 16)</italic></title>
					</caption>
					<table>
						<colgroup>
							<col/>
							<col/>
							<col/>
							<col/>
							<col/>
							<col/>
							<col/>
							<col/>
							<col/>
							<col/>
						</colgroup>
						<thead>
							<tr>
								<th align="left">nº</th>
								<th align="center">Authors/Year</th>
								<th align="center">Countries</th>
								<th align="center">Age</th>
								<th align="center">Method</th>
								<th align="center">Control Group</th>
								<th align="center">Arms (n)</th>
								<th align="center">Impulsivity Assessment</th>
								<th align="center">Videogame Addiction Assessment</th>
								<th align="center">Other Measures</th>
							</tr>
						</thead>
						<tbody>
							<tr>
								<td align="left">1</td>
								<td align="center">
									<xref ref-type="bibr" rid="B11">Cerniglia, Griffiths et al. (2019</xref>)</td>
								<td align="center">Italy</td>
								<td align="center">14-19</td>
								<td align="center">Cs</td>
								<td align="center">No</td>
								<td align="center">EG = 643</td>
								<td align="center">BIS11-A</td>
								<td align="center">IGDS9-SF; BSMAS</td>
								<td align="center">SCL-90-R3</td>
							</tr>
							<tr>
								<td align="left">2</td>
								<td align="center">
									<xref ref-type="bibr" rid="B11">Cerniglia, Guicciardi et al. (2019</xref>)</td>
								<td align="center">Italy</td>
								<td align="center">14-19</td>
								<td align="center">Exs</td>
								<td align="center">No</td>
								<td align="center">EG = 656</td>
								<td align="center">BIS11-A</td>
								<td align="center">IGDS9-SF; BSMAS</td>
								<td align="center">SCL-90-R3</td>
							</tr>
							<tr>
								<td align="left">3</td>
								<td align="center">
									<xref ref-type="bibr" rid="B19">Gentile et al. (2011</xref>)</td>
								<td align="center">Singapore</td>
								<td align="center">8-17</td>
								<td align="center">Ls</td>
								<td align="center">No</td>
								<td align="center">EG = 3,034 G3 = 743 G4 = 711 G7 = 916 G8 = 664</td>
								<td align="center">BIS-11</td>
								<td align="center">GMHQ; Pathological video game use; Problematic gaming</td>
								<td align="center">Personal Strengths Inventory-II; Children’s Empathic Attitudes Questionnaire; Self-report of aggression; ADHD screen; Asian adolescent depression scale</td>
							</tr>
							<tr>
								<td align="left">4</td>
								<td align="center">
									<xref ref-type="bibr" rid="B20">Gentile et al. (2012</xref>)</td>
								<td align="center">Singapore</td>
								<td align="center">8-17</td>
								<td align="center">Ls</td>
								<td align="center">No</td>
								<td align="center">EG = 3,034</td>
								<td align="center">BIS-11</td>
								<td align="center">Self-report (hours)</td>
								<td align="center">ADHD Symptoms Scale Self-Report; Self-report (school performance)</td>
							</tr>
							<tr>
								<td align="left">5</td>
								<td align="center">
									<xref ref-type="bibr" rid="B22">Irvine et al. (2013</xref>)</td>
								<td align="center">England</td>
								<td align="center">&gt; 18</td>
								<td align="center">Es, Cs</td>
								<td align="center">Yes</td>
								<td align="center">EG = 26 CG = 26</td>
								<td align="center">UPPS Impulsive Behaviour Scale</td>
								<td align="center">GAS, 7-item version; YBOCS adapted for video games; frequency/number of days played</td>
								<td align="center">Beck Depression Inventory-II; MINI; NART; IST; Delay Discounting Task; Premature responding task; SST</td>
							</tr>
							<tr>
								<td align="left">6</td>
								<td align="center">
									<xref ref-type="bibr" rid="B25">Lalot et al. (2017</xref>)</td>
								<td align="center">France, United States, United Kingdom, Ireland, Canada, Switzerland, Belgium, Australia, New Zealand</td>
								<td align="center">*<italic>M</italic> = 29.3</td>
								<td align="center">Ls</td>
								<td align="center">No</td>
								<td align="center">EG = 402(I) EG = 151(II)</td>
								<td align="center">UPPS Impulsive Behaviour Scale</td>
								<td align="center">Self-report (hours; km)</td>
								<td align="center">HEXACO 6-trait personality inventory; NFCS; RCI; NFC; GSE</td>
							</tr>
							<tr>
								<td align="left">7</td>
								<td align="center">
									<xref ref-type="bibr" rid="B26">Lee et al. (2018</xref>)</td>
								<td align="center">South Korea</td>
								<td align="center">21-26</td>
								<td align="center">Es, Cs</td>
								<td align="center">Yes</td>
								<td align="center">EG = 45 CG = 35</td>
								<td align="center">BIS11-A</td>
								<td align="center">IAT</td>
								<td align="center">DSM-IV Axis I disorders; Wechsler Adult Intelligence Scale; Beck Depression Inventory-II; Beck Anxiety Inventory; Wender Utah Rating Scale</td>
							</tr>
							<tr>
								<td align="left">8</td>
								<td align="center">
									<xref ref-type="bibr" rid="B28">Liau et al. (2015</xref>)</td>
								<td align="center">China</td>
								<td align="center">*<italic>M</italic> = 21.9</td>
								<td align="center">Es, Cs</td>
								<td align="center">Yes</td>
								<td align="center">EG = 41 CG = 27</td>
								<td align="center">The cups task</td>
								<td align="center">Weekly time; CIAS</td>
								<td align="center">Beck Anxiety Inventory; Beck Depression Inventory-II; FTND; AUDIT-C</td>
							</tr>
							<tr>
								<td align="left">nº</td>
								<td align="center">Authors/Year</td>
								<td align="center">Countries</td>
								<td align="center">Age</td>
								<td align="center">Method</td>
								<td align="center">Control Group</td>
								<td align="center">Arms (n)</td>
								<td align="center">Impulsivity Assessment</td>
								<td align="center">Videogame Addiction Assessment</td>
								<td align="center">Other Measures</td>
							</tr>
							<tr>
								<td align="left">9</td>
								<td align="center">
									<xref ref-type="bibr" rid="B36">Nuyens et al. (2016</xref>)</td>
								<td align="center">Belgium</td>
								<td align="center">18-24</td>
								<td align="center">Exs</td>
								<td align="center">No</td>
								<td align="center">EG = 36</td>
								<td align="center">Single Key Impulsivity Paradigm; s-UPPS-P Impulsive Behavior Scale; BIS-11</td>
								<td align="center">POGQ</td>
								<td align="center">-</td>
							</tr>
							<tr>
								<td align="left">10</td>
								<td align="center">
									<xref ref-type="bibr" rid="B39">Peeters et al. (2019</xref>)</td>
								<td align="center">Netherlands</td>
								<td align="center">*<italic>M</italic> = 13.3</td>
								<td align="center">Ls</td>
								<td align="center">No</td>
								<td align="center">EG = 1928(I) EG = 1420(II)</td>
								<td align="center">ADHD questionnaire</td>
								<td align="center">Internet Gaming Disorder Scale; Questionnaire on gaming behavior; Self-report (hours); frequency/number of days played</td>
								<td align="center">Harter’s Self Perception Profile of Adolescents; subscale “Close Friendships”; 5-item Satisfaction with Life Scale</td>
							</tr>
							<tr>
								<td align="left">11</td>
								<td align="center">
									<xref ref-type="bibr" rid="B40">Qi et al. (2015</xref>)</td>
								<td align="center">China</td>
								<td align="center">*<italic>M</italic> = 17.2</td>
								<td align="center">Es, Cs</td>
								<td align="center">Yes</td>
								<td align="center">EG = 23 CG = 24</td>
								<td align="center">BIS-11; fMRI-adapted version of the BART</td>
								<td align="center">YDQ for internet addiction; Self-report (hours); IAT</td>
								<td align="center">SPM</td>
							</tr>
							<tr>
								<td align="left">12</td>
								<td align="center">
									<xref ref-type="bibr" rid="B41">Qi et al. (2016</xref>)</td>
								<td align="center">China</td>
								<td align="center">*<italic>M</italic> = 17.1</td>
								<td align="center">Es</td>
								<td align="center">Yes</td>
								<td align="center">EG = 24 CG = 24</td>
								<td align="center">BIS-11; fMRI-adapted version of the BART</td>
								<td align="center">YDQ for internet addiction; IAT</td>
								<td align="center">SPM; SAS; SDS</td>
							</tr>
							<tr>
								<td align="left">13</td>
								<td align="center">
									<xref ref-type="bibr" rid="B42">Rho et al. (2018</xref>)</td>
								<td align="center">South Korea</td>
								<td align="center">20-49</td>
								<td align="center">Exs, Cs</td>
								<td align="center">No</td>
								<td align="center">EG = 3,658 (481 IGD/3087 normal)</td>
								<td align="center">DII; BSCS; BIS/BAS</td>
								<td align="center">Query to DSM-V</td>
								<td align="center">SCL-90-R; AUDIT-K; FTND</td>
							</tr>
							<tr>
								<td align="left">14</td>
								<td align="center">
									<xref ref-type="bibr" rid="B46">Sariyska et al. (2017</xref>)</td>
								<td align="center">Germany</td>
								<td align="center">*<italic>M</italic> = 22.3</td>
								<td align="center">Es, Ls</td>
								<td align="center">Yes</td>
								<td align="center">EG(I) = 79 EG(II) = 44 EG(III) = 94</td>
								<td align="center">BIS-11; one item from SOEP</td>
								<td align="center">s-IAT; OGAS; Self-report (experience); WoW Specific Problematic Usage-Engagement Questionnaire</td>
								<td align="center">-</td>
							</tr>
							<tr>
								<td align="left">15</td>
								<td align="center">
									<xref ref-type="bibr" rid="B51">Steenbergen et al. (2015</xref>)</td>
								<td align="center">Netherlands, Germany</td>
								<td align="center">*<italic>M</italic> = 21.2</td>
								<td align="center">Es, Cs</td>
								<td align="center">Yes</td>
								<td align="center">EG = 18 CG = 18</td>
								<td align="center">Stop-Change paradigm</td>
								<td align="center">Self-report (experience)</td>
								<td align="center">SPM, MINI</td>
							</tr>
							<tr>
								<td align="left">16</td>
								<td align="center">
									<xref ref-type="bibr" rid="B52">Su et al. (2019</xref>)</td>
								<td align="center">Hungry</td>
								<td align="center">14-38</td>
								<td align="center">Exs, Cs</td>
								<td align="center">No</td>
								<td align="center">EG = 596</td>
								<td align="center">BIS-21</td>
								<td align="center">POGQ</td>
								<td align="center">Brief Symptom Inventory</td>
							</tr>
						</tbody>
					</table>
					<table-wrap-foot>
						<fn id="TFN2">
							<p>Note: <bold>*</bold>There was no description of the age variation of the participants, choosing to use the mean, the only age measure offered in the study); -: Non-Declared on Article; (I): Baseline; (II) and (III): Follow-up; BART: Balloon Analogue Risk Task; BIS/BAS: Behavioral Inhibition System/Behavioral Activation System; BIS11: Barratt Impulsiveness Scale; BIS11-A: Barratt Impulsiveness Scale for Adolescents; BSCS: Brief Self-Control Scale; BSMAS: Bergen Social Media Addiction Scale; C.G.: Control Group; CIAS: Chinese Internet Addiction Scale; Cs: Cross-Sectional Study; DII: Dickman Impulsivity Inventory-Short Version; DSM-V: Diagnostic and Statistical Manual of Mental Disorders; Es: Experimental Study; Exs: Exploratory Study; G.E.: Experimental Group; G3: Class 3; G4: Class 4; G7: Class 7; G8: Class 8; GAS: Game Addiction Scale; GMHQ: General Media Habits Questionnaire; IAT: Internet Addiction Test; IGD: Internet Gaming Disorder; IGDS9-SF: Internet Gaming Disorder Scale-Short Form; Ls: Longitudinal Study; OGAS: Online Game Addiction Scale; POGQ: Problematic Online Gaming Questionnaire; s-IAT: Short Version of the Internet Addiction Test; SOEP: German Socio-Economic Panel; UPPS-P: Urgency, Premeditation, Perseverance, Sensation Seeking and Positive Urgency; WoW: World of Warcraft; YBOCS: Yale-Brown Obsessive Compulsive Scale; YDQ: Young’s Diagnostic Questionnaire.</p>
						</fn>
					</table-wrap-foot>
				</table-wrap>
			</p>
			<p>Regarding measurement instruments, eleven measures of impulsivity were used. The measures included self-report questionnaires, with 54.5% of instruments previously validated in the country of study. Five (31.25%) of 16 studies included a behavioral measure of impulsivity (<xref ref-type="table" rid="t2">Table 2</xref>). The behavioral tasks included: (i) the Cups Task, (ii) the Single Key Impulsivity Paradigm (SKIP), (iii) the Stop-Change Paradigm (or Stop-Signal task), and (iv) the Balloon Analogue Risk Task (BART). The most used scales were various versions of the Barratt Impulsiveness Scale (BIS) and the short and long versions of the Urgency, Premeditation, Perseverance, Sensation Seeking, and Positive Urgency (UPPS-P) Impulsive Behavior Scale. The BIS is is one of the most used instruments in the world to measure impulsivity (<xref ref-type="bibr" rid="B24">Kapitány-Fövény et al., 2020</xref>; <xref ref-type="bibr" rid="B53">Vasconcelos et al., 2012</xref>). The UPPS-P is a newer measure of impulsivity but has become more widely used in recent years. </p>
			<p>We identified 19 different measures of G.D., and only 26.3% of the instruments were validated in their respective countries. Using different methods and instruments to assess the same constructs or phenomena (such as G.D.) can lead to heterogeneity of outcomes (<xref ref-type="bibr" rid="B30">Lopes et al., 2015</xref>; <xref ref-type="bibr" rid="B23">Johnson et al., 2017</xref>), which may preclude the comparison of results between different studies on the same topic.</p>
			<p>The main findings regarding the association between G.D. and impulsivity are described in <xref ref-type="table" rid="t3">Table 3</xref>. A total of 11 (68.75%) of 16 studies compared those with and without G.D. and reported a positive association between G.D. and impulsivity, providing support for our first hypothesis. Only one study (<xref ref-type="bibr" rid="B51">Steenbergen et al., 2015</xref>) focused on action games and did not identify impairments in inhibitory control. This data reinforces <xref ref-type="bibr" rid="B32">Mestre-Bach and colleagues’ (2018</xref>) idea that G.D. needs to be further studied so that personalized intervention programs targeted to specific population characteristics are developed. </p>
			<p>In a recent systematic review, <xref ref-type="bibr" rid="B45">Şalvarlı and Griffiths (2022</xref>) identified 33 studies, 32 of which reported a positive association between impulsivity and G.D. Moreover, they also noted that impulsivity is a predictor for G.D. This data is in line with our results, in which most authors found a positive association between impulsivity and G.D. An explanation of why <xref ref-type="bibr" rid="B45">Şalvarlı and Griffiths (2022</xref>) included more studies compared to our work may be due to the search algorithm used, which allowed us to retain some number of papers. Additionally, it is possible that the authors considered a more flexible diagnostic criterion for G.D. without necessarily having some formal measurement instrument. Furthermore, our study complements the work of <xref ref-type="bibr" rid="B45">Şalvarlı and Griffiths (2022</xref>), as the authors included papers up to 2019 (the year of manuscript submission), whereas we included papers up to 2021. In addition, we included the data extraction method and ROBIS protocol to assess the manuscript quality and risk of bias (<xref ref-type="table" rid="t4">Table 4</xref>).</p>
			<p>
				<table-wrap id="t4">
					<label>Table 4</label>
					<caption>
						<title><italic>Main results found in the evaluated studies</italic></title>
					</caption>
					<table>
						<colgroup>
							<col/>
							<col/>
							<col/>
						</colgroup>
						<thead>
							<tr>
								<th align="left">nº</th>
								<th align="center">Authors</th>
								<th align="center">Main Results</th>
							</tr>
						</thead>
						<tbody>
							<tr>
								<td align="left">1</td>
								<td align="center">
									<xref ref-type="bibr" rid="B11">Cerniglia, Griffiths et al. (2019</xref>)</td>
								<td align="left">Relation between technology-based addictions and impulsivity, with differences in the age and profile of adolescents, and not in gender</td>
							</tr>
							<tr>
								<td align="left">2</td>
								<td align="center">
									<xref ref-type="bibr" rid="B11">Cerniglia, Cuicciardi et al. (2019</xref>)</td>
								<td align="left">Impulsivity correlated with higher levels of G.D., indicating a risk factor for pathological (video) gaming. The identified associations may change, considering the stage of development and gender</td>
							</tr>
							<tr>
								<td align="left">3</td>
								<td align="center">
									<xref ref-type="bibr" rid="B19">Gentile et al. (2011</xref>)</td>
								<td align="left">Greater gaming reduced social competence, and greater impulsivity was a risk and maintenance factor for G.D. The prevalence of gaming was similar to other countries</td>
							</tr>
							<tr>
								<td align="left">4</td>
								<td align="center">
									<xref ref-type="bibr" rid="B20">Gentile et al. (2012</xref>)</td>
								<td align="left">Individuals who were more impulsive or had attention problems spent more time playing video games, suggesting bidirectional causality</td>
							</tr>
							<tr>
								<td align="left">5</td>
								<td align="center">
									<xref ref-type="bibr" rid="B22">Irvine et al. (2013</xref>)</td>
								<td align="left">G.D. was associated with impulsivity related to impaired decision-making, with negative consequences on task performance</td>
							</tr>
							<tr>
								<td align="left">6</td>
								<td align="center">
									<xref ref-type="bibr" rid="B25">Lalot et al. (2017</xref>)</td>
								<td align="left">The personality traits, perseverance, and forethought (sub-dimensions of impulsivity), positively predicted continuous gaming, as did the affability</td>
							</tr>
							<tr>
								<td align="left">7</td>
								<td align="center">
									<xref ref-type="bibr" rid="B26">Lee et al. (2018</xref>)</td>
								<td align="left">Differences in gray matter were observed among individuals with G.D. and changes in risk or reward decision-making and reduced behavioral control</td>
							</tr>
							<tr>
								<td align="left">8</td>
								<td align="center">
									<xref ref-type="bibr" rid="B28">Liau et al. (2015</xref>)</td>
								<td align="left">Neurobiological basis for decision-making deficits in individuals with G.D. and maintenance of persistence for gaming</td>
							</tr>
							<tr>
								<td align="left">9</td>
								<td align="center">
									<xref ref-type="bibr" rid="B36">Nuyens et al. (2016</xref>)</td>
								<td align="left">Presence of links between impulsivity-related constructs in MOBA games, from its pathological use</td>
							</tr>
							<tr>
								<td align="left">10</td>
								<td align="center">
									<xref ref-type="bibr" rid="B39">Peeters et al. (2019</xref>)</td>
								<td align="left">Lack of control associated with G.D. Adolescents with impulsivity and attention issues are more likely to be attracted to games and less likely to stop playing. G.D. was positively associated with impulsivity and hyperactivity only in boys</td>
							</tr>
							<tr>
								<td align="left">11</td>
								<td align="center">
									<xref ref-type="bibr" rid="B40">Qi et al. (2015</xref>)</td>
								<td align="left">There is greater impulsivity and less sensitivity to risk in adolescents with G.D. than in the control group regarding brain activation</td>
							</tr>
							<tr>
								<td align="left">12</td>
								<td align="center">
									<xref ref-type="bibr" rid="B41">Qi et al. (2016</xref>)</td>
								<td align="left">Covariance between risk level and brain activation was significantly greater in adolescents with G.D. compared to the control group. There was activation in value estimation, reward anticipation, and emotional learning focused on risk decision-making</td>
							</tr>
							<tr>
								<td align="left">13</td>
								<td align="center">
									<xref ref-type="bibr" rid="B42">Rho et al. (2018</xref>)</td>
								<td align="left">Eight risk factors were significantly associated with G.D., such as functional and dysfunctional impulsivity, belief in self-control, and money spent on video games</td>
							</tr>
							<tr>
								<td align="left">14</td>
								<td align="center">
									<xref ref-type="bibr" rid="B46">Sariyska et al. (2017</xref>)</td>
								<td align="left">High-risk trends were associated with G.D. among healthy individuals, suggesting the potential for risk decisions as a predictor of G.D. in a non-gaming population. Males had elevated high-risk trends, such as higher weekly gaming hours</td>
							</tr>
							<tr>
								<td align="left">15</td>
								<td align="center">
									<xref ref-type="bibr" rid="B51">Steenbergen et al. (2015</xref>)</td>
								<td align="left">Action games are associated with improved executive control processes and multi-component behavior without inhibitory control</td>
							</tr>
							<tr>
								<td align="left">16</td>
								<td align="center">
									<xref ref-type="bibr" rid="B52">Su et al. (2019</xref>)</td>
								<td align="left">Gender differences among online gamers mediate impulsivity, but not G.D. prevalence, and impatience partially mediates the relationship between psychiatric stress and G.D.</td>
							</tr>
						</tbody>
					</table>
					<table-wrap-foot>
						<fn id="TFN3">
							<p>Note: G.D.: Gaming Disorder); MOBA: Multiplayer Online Battle Arena.</p>
						</fn>
					</table-wrap-foot>
				</table-wrap>
			</p>
			<p>Considering each dimension of impulsivity, nine studies (56.2%) highlighted the presence of high-risk trends like sensation seeking or engaging in risky behaviors (<xref ref-type="bibr" rid="B19">Gentile et al., 2011</xref>; <xref ref-type="bibr" rid="B20">Gentile et al., 2012</xref>; <xref ref-type="bibr" rid="B26">Lee et al., 2018</xref>; <xref ref-type="bibr" rid="B28">Liau et al., 2015</xref>; <xref ref-type="bibr" rid="B39">Peeters et al., 2019</xref>; <xref ref-type="bibr" rid="B40">Qi et al., 2015</xref>; <xref ref-type="bibr" rid="B41">Qi et al., 2016</xref>; <xref ref-type="bibr" rid="B42">Rho et al., 2018</xref>; <xref ref-type="bibr" rid="B46">Sariyska et al., 2017</xref>), and two studies (12.5%) identified a high sensitivity for rewards (<xref ref-type="bibr" rid="B26">Lee et al., 2018</xref>; <xref ref-type="bibr" rid="B41">Qi et al., 2016</xref>). Four studies (25.0%) identified reduced inhibitory control (<xref ref-type="bibr" rid="B22">Irvine et al., 2013</xref>; <xref ref-type="bibr" rid="B26">Lee et al., 2018</xref>; <xref ref-type="bibr" rid="B39">Peeters et al., 2019</xref>; <xref ref-type="bibr" rid="B40">Qi et al., 2015</xref>), and six studies (37.5%) identified low self-control (<xref ref-type="bibr" rid="B22">Irvine et al., 2013</xref>; <xref ref-type="bibr" rid="B25">Lalot et al., 2017</xref>; <xref ref-type="bibr" rid="B28">Liau et al., 2015</xref>; <xref ref-type="bibr" rid="B39">Peeters et al., 2019</xref>; <xref ref-type="bibr" rid="B42">Rho et al., 2018</xref>; <xref ref-type="bibr" rid="B52">Su et al., 2019</xref>). Furthermore, four studies (25.0%) found cortical differences indicating higher rates of impulsivity (<xref ref-type="bibr" rid="B26">Lee et al., 2018</xref>; <xref ref-type="bibr" rid="B28">Liau et al., 2015</xref>; <xref ref-type="bibr" rid="B40">Qi et al., 2015</xref>; <xref ref-type="bibr" rid="B41">Qi et al., 2016</xref>). </p>
			<p>According to the research included in this review, randomized controlled trials have demonstrated a positive association between impulsivity and substance use disorders (<xref ref-type="bibr" rid="B7">Berey et al., 2019</xref>; <xref ref-type="bibr" rid="B8">Blevins et al., 2019</xref>; <xref ref-type="bibr" rid="B58">Yuan et al., 2020</xref>). Together, these studies support developing and improving treatment strategies for harmful behaviors involving impulsivity, such as substance use disorder, problematic internet use, and/or video games.</p>
			<p>Five studies evaluated gender differences among players (<xref ref-type="bibr" rid="B10">Cerniglia, Griffiths et al., 2019</xref>; <xref ref-type="bibr" rid="B11">Cerniglia, Guicciard et al., 2019</xref>; <xref ref-type="bibr" rid="B39">Peeters et al., 2019</xref>; <xref ref-type="bibr" rid="B46">Sariyska et al., 2017</xref>; <xref ref-type="bibr" rid="B52">Su et al., 2019</xref>). Of these, four reported greater impulsivity among males (except for <xref ref-type="bibr" rid="B10">Cerniglia, Griffiths et al., 2019</xref>). This is consistent with literature identifying a higher prevalence of impulsive behavior among men (<xref ref-type="bibr" rid="B15">D’Éça Júnior et al., 2019</xref>; <xref ref-type="bibr" rid="B48">Scheffer &amp; Almeida, 2010</xref>). In a study by <xref ref-type="bibr" rid="B48">Scheffer and Almeida (2010</xref>), the authors reported higher impulsivity and impulsive-aggressive health risk behaviors among men. Likewise, another study observed higher rates of suicide among men due to high competitiveness, impulsivity, and access to firearms and lethal weapons (<xref ref-type="bibr" rid="B15">D’Éça Júnior et al., 2019</xref>). Furthermore, a recent randomized controlled trial by <xref ref-type="bibr" rid="B18">Foltin et al. (2021</xref>) identified higher levels of impulsivity among males who use cocaine than females who use cocaine. When considering these findings, gender differences are worth examining in future studies of G.D.</p>
			<p>It is important to acknowledge that our study has limitations: (i) studies in languages other than those previously described in the methods section were not included; (ii) we considered studies with different levels of evidence and methodological rigor, and our data may contain non-peer-reviewed studies, depending on the publication's profile; (iii) not all studies included information on whether the measurement instruments were valid and appropriate for their country.</p>
		</sec>
		<sec sec-type="conclusions">
			<title>Conclusion</title>
			<p>In summary, we found that most studies were conducted in Europe and that sample characteristics varied widely between studies. Nevertheless, several studies identified strong associations between impulsivity and G.D. Among the main implications of this study, we detected a positive association between impulsivity and G.D., particularly in individuals with increased severity of G.D. This relationship is even more explicit among men than women, indicating the need to identify more gaming disorder-specific characteristics in men.</p>
			<p>In addition to having clinical implications, our findings may assist in the identification and treatment of G.D., notably by reducing impulsive behavior, as well. By managing the primary triggers associated with impulsivity, individuals may also be able to decrease their time spent playing video games, which may result in reduced psychiatric comorbidities related to G.D. Furthermore, given that several aspects of impulsivity were related to G.D., a behavior that is common to substance use disorders and internet addiction, further research is needed to understand better the risks associated with this behavior so that prevention and treatment programs can be designed specifically tailored to this population.</p>
		</sec>
	</body>
	<back>
		<ref-list>
			<title>References</title>
			<ref id="B1">
				<mixed-citation>American Psychiatric Association. (2013). <italic>DSM-5: Diagnostic and Statistical Manual of Mental Disorders</italic>. </mixed-citation>
				<element-citation publication-type="other">
					<person-group person-group-type="author">
						<collab>American Psychiatric Association</collab>
					</person-group>
					<year>2013</year>
					<source>DSM-5: Diagnostic and Statistical Manual of Mental Disorders</source>
				</element-citation>
			</ref>
			<ref id="B2">
				<mixed-citation>Andrade, A. L. M., Enumo, S. R. F., Passos, M. A. Z., Vellozo, E. P., Schoen, T. H., Kulik, M. A., Niskier, S. R., &amp; Vitalle, M. S. de S. (2021). Problematic Internet Use, Emotional Problems and Quality of Life Among Adolescents. <italic>Psico-USF</italic>, <italic>26</italic>(1), 41-51. <ext-link ext-link-type="uri" xlink:href="http://dx.doi.org/10.1590/1413-82712021260104">http://dx.doi.org/10.1590/1413-82712021260104</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Andrade</surname>
							<given-names>A. L. M.</given-names>
						</name>
						<name>
							<surname>Enumo</surname>
							<given-names>S. R. F.</given-names>
						</name>
						<name>
							<surname>Passos</surname>
							<given-names>M. A. Z.</given-names>
						</name>
						<name>
							<surname>Vellozo</surname>
							<given-names>E. P.</given-names>
						</name>
						<name>
							<surname>Schoen</surname>
							<given-names>T. H.</given-names>
						</name>
						<name>
							<surname>Kulik</surname>
							<given-names>M. A.</given-names>
						</name>
						<name>
							<surname>Niskier</surname>
							<given-names>S. R.</given-names>
						</name>
						<name>
							<surname>Vitalle</surname>
							<given-names>M. S. de S.</given-names>
						</name>
					</person-group>
					<year>2021</year>
					<article-title>Problematic Internet Use, Emotional Problems and Quality of Life Among Adolescents</article-title>
					<source>Psico-USF</source>
					<volume>26</volume>
					<issue>1</issue>
					<fpage>41</fpage>
					<lpage>51</lpage>
					<ext-link ext-link-type="uri" xlink:href="http://dx.doi.org/10.1590/1413-82712021260104">http://dx.doi.org/10.1590/1413-82712021260104</ext-link>
				</element-citation>
			</ref>
			<ref id="B3">
				<mixed-citation>Andrade, A. L. M., Kim, D. J., Caricati, V. V., Martins, G. D. G., Kirihara, I. K., Barbugli, B. C., Enumo, S. R. F., et al. (2020). Validity and reliability of the Brazilian version of the Smartphone Addiction Scale-Short Version for university students and adult population. <italic>Estudos de Psicologia</italic> (Campinas), <italic>37</italic>, e190117. <ext-link ext-link-type="uri" xlink:href="http://dx.doi.org/10.1590/1982-0275202037e190117">http://dx.doi.org/10.1590/1982-0275202037e190117</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Andrade</surname>
							<given-names>A. L. M.</given-names>
						</name>
						<name>
							<surname>Kim</surname>
							<given-names>D. J.</given-names>
						</name>
						<name>
							<surname>Caricati</surname>
							<given-names>V. V.</given-names>
						</name>
						<name>
							<surname>Martins</surname>
							<given-names>G. D. G.</given-names>
						</name>
						<name>
							<surname>Kirihara</surname>
							<given-names>I. K.</given-names>
						</name>
						<name>
							<surname>Barbugli</surname>
							<given-names>B. C.</given-names>
						</name>
						<name>
							<surname>Enumo</surname>
							<given-names>S. R. F.</given-names>
						</name>
						<etal/>
					</person-group>
					<year>2020</year>
					<article-title>Validity and reliability of the Brazilian version of the Smartphone Addiction Scale-Short Version for university students and adult population</article-title>
					<source>Estudos de Psicologia (Campinas)</source>
					<volume>37</volume>
					<elocation-id>e190117</elocation-id>
					<ext-link ext-link-type="uri" xlink:href="http://dx.doi.org/10.1590/1982-0275202037e190117">http://dx.doi.org/10.1590/1982-0275202037e190117</ext-link>
				</element-citation>
			</ref>
			<ref id="B4">
				<mixed-citation>Andrade, A. L. M., Kim, D. J., Scatena, A., Enes, C. C., Enumo, S. R. F., &amp; De Micheli, D. (2021). Validity and Reliability of the Brazilian Version of the Smartphone Addiction Scale-Long Version (SAS-LV). <italic>Trends in Psychology</italic>, <italic>29</italic>(2), 302-319. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1007/s43076-020-00046-y">https://doi.org/10.1007/s43076-020-00046-y</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Andrade</surname>
							<given-names>A. L. M.</given-names>
						</name>
						<name>
							<surname>Kim</surname>
							<given-names>D. J.</given-names>
						</name>
						<name>
							<surname>Scatena</surname>
							<given-names>A.</given-names>
						</name>
						<name>
							<surname>Enes</surname>
							<given-names>C. C.</given-names>
						</name>
						<name>
							<surname>Enumo</surname>
							<given-names>S. R. F.</given-names>
						</name>
						<name>
							<surname>De Micheli</surname>
							<given-names>D.</given-names>
						</name>
					</person-group>
					<year>2021</year>
					<article-title>Validity and Reliability of the Brazilian Version of the Smartphone Addiction Scale-Long Version (SAS-LV)</article-title>
					<source>Trends in Psychology</source>
					<volume>29</volume>
					<issue>2</issue>
					<fpage>302</fpage>
					<lpage>319</lpage>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1007/s43076-020-00046-y">https://doi.org/10.1007/s43076-020-00046-y</ext-link>
				</element-citation>
			</ref>
			<ref id="B5">
				<mixed-citation>Bavelier, D., Green, C. S., Han, D. H., Renshaw, P. F., Merzenich, M. M., &amp; Gentile, D. A. (2011). Brains on video games. <italic>Nature Reviews Neuroscience</italic>, <italic>12</italic>(12), 763-768. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1038/nrn3135">https://doi.org/10.1038/nrn3135</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Bavelier</surname>
							<given-names>D.</given-names>
						</name>
						<name>
							<surname>Green</surname>
							<given-names>C. S.</given-names>
						</name>
						<name>
							<surname>Han</surname>
							<given-names>D. H.</given-names>
						</name>
						<name>
							<surname>Renshaw</surname>
							<given-names>P. F.</given-names>
						</name>
						<name>
							<surname>Merzenich</surname>
							<given-names>M. M.</given-names>
						</name>
						<name>
							<surname>Gentile</surname>
							<given-names>D. A.</given-names>
						</name>
					</person-group>
					<year>2011</year>
					<article-title>Brains on video games</article-title>
					<source>Nature Reviews Neuroscience</source>
					<volume>12</volume>
					<issue>12</issue>
					<fpage>763</fpage>
					<lpage>768</lpage>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1038/nrn3135">https://doi.org/10.1038/nrn3135</ext-link>
				</element-citation>
			</ref>
			<ref id="B6">
				<mixed-citation>Bedendo, A., Andrade, A. L. M., &amp; Noto, A. R. (2018). Internet-based alcohol interventions for college students: systematic review. <italic>Revista Panamericana de Salud Pública</italic>, <italic>42</italic>, e54. <ext-link ext-link-type="uri" xlink:href="http://dx.doi.org/10.26633/RPSP.2018.54">http://dx.doi.org/10.26633/RPSP.2018.54</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Bedendo</surname>
							<given-names>A.</given-names>
						</name>
						<name>
							<surname>Andrade</surname>
							<given-names>A. L. M.</given-names>
						</name>
						<name>
							<surname>Noto</surname>
							<given-names>A. R.</given-names>
						</name>
					</person-group>
					<year>2018</year>
					<article-title>Internet-based alcohol interventions for college students: systematic review</article-title>
					<source>Revista Panamericana de Salud Pública</source>
					<volume>42</volume>
					<elocation-id>e54</elocation-id>
					<ext-link ext-link-type="uri" xlink:href="http://dx.doi.org/10.26633/RPSP.2018.54">http://dx.doi.org/10.26633/RPSP.2018.54</ext-link>
				</element-citation>
			</ref>
			<ref id="B7">
				<mixed-citation>Berey, B. L., Leeman, R. F., Chavarria, J., &amp; King, A. C. (2019). Relationships between generalized impulsivity and subjective stimulant and sedative responses following alcohol administration. <italic>Psychology of Addictive Behaviors</italic>, <italic>33</italic>(7), 616-625. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1037/adb0000512">https://doi.org/10.1037/adb0000512</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Berey</surname>
							<given-names>B. L.</given-names>
						</name>
						<name>
							<surname>Leeman</surname>
							<given-names>R. F.</given-names>
						</name>
						<name>
							<surname>Chavarria</surname>
							<given-names>J.</given-names>
						</name>
						<name>
							<surname>King</surname>
							<given-names>A. C.</given-names>
						</name>
					</person-group>
					<year>2019</year>
					<article-title>Relationships between generalized impulsivity and subjective stimulant and sedative responses following alcohol administration</article-title>
					<source>Psychology of Addictive Behaviors</source>
					<volume>33</volume>
					<issue>7</issue>
					<fpage>616</fpage>
					<lpage>625</lpage>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1037/adb0000512">https://doi.org/10.1037/adb0000512</ext-link>
				</element-citation>
			</ref>
			<ref id="B8">
				<mixed-citation>Blevins, D., Wang, X. Q., Sharma, S., &amp; Ait-Daoud, N. (2019). Impulsiveness as a predictor of topiramate response for cocaine use disorder. <italic>The American Journal on Addictions</italic>, <italic>28</italic>(2), 71-76. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1111/ajad.12858">https://doi.org/10.1111/ajad.12858</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Blevins</surname>
							<given-names>D.</given-names>
						</name>
						<name>
							<surname>Wang</surname>
							<given-names>X. Q.</given-names>
						</name>
						<name>
							<surname>Sharma</surname>
							<given-names>S.</given-names>
						</name>
						<name>
							<surname>Ait-Daoud</surname>
							<given-names>N.</given-names>
						</name>
					</person-group>
					<year>2019</year>
					<article-title>Impulsiveness as a predictor of topiramate response for cocaine use disorder</article-title>
					<source>The American Journal on Addictions</source>
					<volume>28</volume>
					<issue>2</issue>
					<fpage>71</fpage>
					<lpage>76</lpage>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1111/ajad.12858">https://doi.org/10.1111/ajad.12858</ext-link>
				</element-citation>
			</ref>
			<ref id="B9">
				<mixed-citation>Breda, V. C. T., Picon, F. A., Moreira, L. M., &amp; Spritzer, D. T. (2014). Dependência de jogos eletrônicos em crianças e adolescentes. <italic>Revista Brasileira de Psicoterapia</italic>, <italic>16</italic>(1), 53-67. </mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Breda</surname>
							<given-names>V. C. T.</given-names>
						</name>
						<name>
							<surname>Picon</surname>
							<given-names>F. A.</given-names>
						</name>
						<name>
							<surname>Moreira</surname>
							<given-names>L. M.</given-names>
						</name>
						<name>
							<surname>Spritzer</surname>
							<given-names>D. T.</given-names>
						</name>
					</person-group>
					<year>2014</year>
					<article-title>Dependência de jogos eletrônicos em crianças e adolescentes</article-title>
					<source>Revista Brasileira de Psicoterapia</source>
					<volume>16</volume>
					<issue>1</issue>
					<fpage>53</fpage>
					<lpage>67</lpage>
				</element-citation>
			</ref>
			<ref id="B10">
				<mixed-citation>Cerniglia, L., Griffiths, M. D., Cimino, S., De Palo, V., Monacis, L., Sinatra, M., &amp; Tambelli, R. (2019). A latent profile approach for the study of internet gaming disorder, social media addiction, and psychopathology in a normative sample of adolescents. <italic>Psychology Research and Behavior Management</italic>, <italic>12</italic>, e651. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.2147/PRBM.S211873">https://doi.org/10.2147/PRBM.S211873</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Cerniglia</surname>
							<given-names>L.</given-names>
						</name>
						<name>
							<surname>Griffiths</surname>
							<given-names>M. D.</given-names>
						</name>
						<name>
							<surname>Cimino</surname>
							<given-names>S.</given-names>
						</name>
						<name>
							<surname>De Palo</surname>
							<given-names>V.</given-names>
						</name>
						<name>
							<surname>Monacis</surname>
							<given-names>L.</given-names>
						</name>
						<name>
							<surname>Sinatra</surname>
							<given-names>M.</given-names>
						</name>
						<name>
							<surname>Tambelli</surname>
							<given-names>R.</given-names>
						</name>
					</person-group>
					<year>2019</year>
					<article-title>A latent profile approach for the study of internet gaming disorder, social media addiction, and psychopathology in a normative sample of adolescents</article-title>
					<source>Psychology Research and Behavior Management</source>
					<volume>12</volume>
					<elocation-id>e651</elocation-id>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.2147/PRBM.S211873">https://doi.org/10.2147/PRBM.S211873</ext-link>
				</element-citation>
			</ref>
			<ref id="B11">
				<mixed-citation>Cerniglia, L., Guicciardi, M., Sinatra, M., Monacis, L., Simonelli, A., &amp; Cimino, S. (2019). The use of digital technologies, impulsivity and psychopathological symptoms in adolescence. <italic>Behavioral Sciences</italic>, 9(8), 82. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.3390/bs9080082">https://doi.org/10.3390/bs9080082</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Cerniglia</surname>
							<given-names>L.</given-names>
						</name>
						<name>
							<surname>Guicciardi</surname>
							<given-names>M.</given-names>
						</name>
						<name>
							<surname>Sinatra</surname>
							<given-names>M.</given-names>
						</name>
						<name>
							<surname>Monacis</surname>
							<given-names>L.</given-names>
						</name>
						<name>
							<surname>Simonelli</surname>
							<given-names>A.</given-names>
						</name>
						<name>
							<surname>Cimino</surname>
							<given-names>S.</given-names>
						</name>
					</person-group>
					<year>2019</year>
					<article-title>The use of digital technologies, impulsivity and psychopathological symptoms in adolescence</article-title>
					<source>Behavioral Sciences</source>
					<volume>9</volume>
					<issue>8</issue>
					<elocation-id>82</elocation-id>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.3390/bs9080082">https://doi.org/10.3390/bs9080082</ext-link>
				</element-citation>
			</ref>
			<ref id="B12">
				<mixed-citation>Cheng, Y. S., Ko, H. C., Sun, C. K., &amp; Yeh, P. Y. (2021). The relationship between delay discounting and Internet addiction: A systematic review and meta-analysis. <italic>Addictive behaviors</italic>, <italic>114</italic>, 106751. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1016/j.addbeh.2020.106751">https://doi.org/10.1016/j.addbeh.2020.106751</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Cheng</surname>
							<given-names>Y. S.</given-names>
						</name>
						<name>
							<surname>Ko</surname>
							<given-names>H. C.</given-names>
						</name>
						<name>
							<surname>Sun</surname>
							<given-names>C. K.</given-names>
						</name>
						<name>
							<surname>Yeh</surname>
							<given-names>P. Y.</given-names>
						</name>
					</person-group>
					<year>2021</year>
					<article-title>The relationship between delay discounting and Internet addiction: A systematic review and meta-analysis</article-title>
					<source>Addictive behaviors</source>
					<volume>114</volume>
					<elocation-id>106751</elocation-id>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1016/j.addbeh.2020.106751">https://doi.org/10.1016/j.addbeh.2020.106751</ext-link>
				</element-citation>
			</ref>
			<ref id="B13">
				<mixed-citation>Cruz, F. A. D., Scatena, A., Andrade, A. L. M., &amp; De Micheli, D. (2018). Evaluation of Internet addiction and the quality of life of Brazilian adolescents from public and private schools. <italic>Estudos de Psicologia</italic> (Campinas), <italic>35</italic>(2), 193-204. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1590/1982-02752018000200008">https://doi.org/10.1590/1982-02752018000200008</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Cruz</surname>
							<given-names>F. A. D.</given-names>
						</name>
						<name>
							<surname>Scatena</surname>
							<given-names>A.</given-names>
						</name>
						<name>
							<surname>Andrade</surname>
							<given-names>A. L. M.</given-names>
						</name>
						<name>
							<surname>De Micheli</surname>
							<given-names>D.</given-names>
						</name>
					</person-group>
					<year>2018</year>
					<article-title>Evaluation of Internet addiction and the quality of life of Brazilian adolescents from public and private schools</article-title>
					<source>Estudos de Psicologia (Campinas)</source>
					<volume>35</volume>
					<issue>2</issue>
					<fpage>193</fpage>
					<lpage>204</lpage>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1590/1982-02752018000200008">https://doi.org/10.1590/1982-02752018000200008</ext-link>
				</element-citation>
			</ref>
			<ref id="B14">
				<mixed-citation>Cummings, S., Browner, W., &amp; Hulley, S. (1988). Conceiving the research question. In S., Hulley, S., Cummings (Eds.), <italic>Designing clinical research: An epidemiological approach</italic>. Williams &amp; Wilkins. </mixed-citation>
				<element-citation publication-type="book">
					<person-group person-group-type="author">
						<name>
							<surname>Cummings</surname>
							<given-names>S.</given-names>
						</name>
						<name>
							<surname>Browner</surname>
							<given-names>W.</given-names>
						</name>
						<name>
							<surname>Hulley</surname>
							<given-names>S.</given-names>
						</name>
					</person-group>
					<year>1988</year>
					<chapter-title>Conceiving the research question</chapter-title>
					<person-group person-group-type="editor">
						<name>
							<surname>S.</surname>
							<given-names>Hulley</given-names>
						</name>
						<name>
							<surname>S.</surname>
							<given-names>Cummings</given-names>
						</name>
					</person-group>
					<source>Designing clinical research: An epidemiological approach</source>
					<publisher-name>Williams &amp; Wilkins</publisher-name>
				</element-citation>
			</ref>
			<ref id="B15">
				<mixed-citation>D’Éça Júnior, A. E., Rodrigues, L. S., Meneses Filho, E. P., Costa, L. L. N., Rêgo, A. S., Costa, L. C., &amp; Batista, R. F. L. (2019). Mortalidade por suicídio na população brasileira, 1996-2015: qual é a tendência predominante? <italic>Cadernos de Saúde Coletiva</italic>, <italic>27</italic>(1), 20-24. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1590/1414-462X201900010211">https://doi.org/10.1590/1414-462X201900010211</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>D’Éça</surname>
							<given-names>A. E.</given-names>
							<suffix>Júnior</suffix>
						</name>
						<name>
							<surname>Rodrigues</surname>
							<given-names>L. S.</given-names>
						</name>
						<name>
							<surname>Meneses</surname>
							<given-names>E. P.</given-names>
							<suffix>Filho</suffix>
						</name>
						<name>
							<surname>Costa</surname>
							<given-names>L. L. N.</given-names>
						</name>
						<name>
							<surname>Rêgo</surname>
							<given-names>A. S.</given-names>
						</name>
						<name>
							<surname>Costa</surname>
							<given-names>L. C.</given-names>
						</name>
						<name>
							<surname>Batista</surname>
							<given-names>R. F. L.</given-names>
						</name>
					</person-group>
					<year>2019</year>
					<article-title>Mortalidade por suicídio na população brasileira, 1996-2015: qual é a tendência predominante?</article-title>
					<source>Cadernos de Saúde Coletiva</source>
					<volume>27</volume>
					<issue>1</issue>
					<fpage>20</fpage>
					<lpage>24</lpage>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1590/1414-462X201900010211">https://doi.org/10.1590/1414-462X201900010211</ext-link>
				</element-citation>
			</ref>
			<ref id="B16">
				<mixed-citation>Enticott, P. G., Ogloff, J. R., &amp; Bradshaw, J. L. (2006). Associations between laboratory measures of executive inhibitory control and self-reported impulsivity. <italic>Personality and Individual Differences</italic>, <italic>41</italic>(2), 285-294. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1016/j.paid.2006.01.011">https://doi.org/10.1016/j.paid.2006.01.011</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Enticott</surname>
							<given-names>P. G.</given-names>
						</name>
						<name>
							<surname>Ogloff</surname>
							<given-names>J. R.</given-names>
						</name>
						<name>
							<surname>Bradshaw</surname>
							<given-names>J. L.</given-names>
						</name>
					</person-group>
					<year>2006</year>
					<article-title>Associations between laboratory measures of executive inhibitory control and self-reported impulsivity</article-title>
					<source>Personality and Individual Differences</source>
					<volume>41</volume>
					<issue>2</issue>
					<fpage>285</fpage>
					<lpage>294</lpage>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1016/j.paid.2006.01.011">https://doi.org/10.1016/j.paid.2006.01.011</ext-link>
				</element-citation>
			</ref>
			<ref id="B17">
				<mixed-citation>Ferreira, M. B. D., &amp; Sartes, L. M. A. (2018). Uma abordagem cognitivo-comportamental do uso prejudicial de jogos eletrônicos. <italic>Gerais: Revista Interinstitucional de Psicologia</italic>, <italic>11</italic>(2), 306-326. <ext-link ext-link-type="uri" xlink:href="http://dx.doi.org/10.36298/gerais2019110209">http://dx.doi.org/10.36298/gerais2019110209</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Ferreira</surname>
							<given-names>M. B. D.</given-names>
						</name>
						<name>
							<surname>Sartes</surname>
							<given-names>L. M. A.</given-names>
						</name>
					</person-group>
					<year>2018</year>
					<article-title>Uma abordagem cognitivo-comportamental do uso prejudicial de jogos eletrônicos</article-title>
					<source>Gerais: Revista Interinstitucional de Psicologia</source>
					<volume>11</volume>
					<issue>2</issue>
					<fpage>306</fpage>
					<lpage>326</lpage>
					<ext-link ext-link-type="uri" xlink:href="http://dx.doi.org/10.36298/gerais2019110209">http://dx.doi.org/10.36298/gerais2019110209</ext-link>
				</element-citation>
			</ref>
			<ref id="B18">
				<mixed-citation>Foltin, R. W., Luba, R. R., Chen, Y., Wang, Y., &amp; Evans, S. M. (2021). Impulsivity in cocaine users compared to matched controls: Effects of sex and preferred route of cocaine use. <italic>Drug and Alcohol Dependence</italic>, <italic>226</italic>, e108840. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1016/j.drugalcdep.2021.108840">https://doi.org/10.1016/j.drugalcdep.2021.108840</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Foltin</surname>
							<given-names>R. W.</given-names>
						</name>
						<name>
							<surname>Luba</surname>
							<given-names>R. R.</given-names>
						</name>
						<name>
							<surname>Chen</surname>
							<given-names>Y.</given-names>
						</name>
						<name>
							<surname>Wang</surname>
							<given-names>Y.</given-names>
						</name>
						<name>
							<surname>Evans</surname>
							<given-names>S. M.</given-names>
						</name>
					</person-group>
					<year>2021</year>
					<article-title>Impulsivity in cocaine users compared to matched controls: Effects of sex and preferred route of cocaine use</article-title>
					<source>Drug and Alcohol Dependence</source>
					<volume>226</volume>
					<elocation-id>e108840</elocation-id>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1016/j.drugalcdep.2021.108840">https://doi.org/10.1016/j.drugalcdep.2021.108840</ext-link>
				</element-citation>
			</ref>
			<ref id="B19">
				<mixed-citation>Gentile, D. A., Choo, H., Liau, A., Sim, T., Li, D., Fung, D., &amp; Khoo, A. (2011). Pathological video game use among youths: a two-year longitudinal study. <italic>Pediatrics</italic>, <italic>127</italic>(2), e319-e329. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1542/peds.2010-1353">https://doi.org/10.1542/peds.2010-1353</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Gentile</surname>
							<given-names>D. A.</given-names>
						</name>
						<name>
							<surname>Choo</surname>
							<given-names>H.</given-names>
						</name>
						<name>
							<surname>Liau</surname>
							<given-names>A.</given-names>
						</name>
						<name>
							<surname>Sim</surname>
							<given-names>T.</given-names>
						</name>
						<name>
							<surname>Li</surname>
							<given-names>D.</given-names>
						</name>
						<name>
							<surname>Fung</surname>
							<given-names>D.</given-names>
						</name>
						<name>
							<surname>Khoo</surname>
							<given-names>A.</given-names>
						</name>
					</person-group>
					<year>2011</year>
					<article-title>Pathological video game use among youths: a two-year longitudinal study</article-title>
					<source>Pediatrics</source>
					<volume>127</volume>
					<issue>2</issue>
					<fpage>e319</fpage>
					<lpage>e329</lpage>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1542/peds.2010-1353">https://doi.org/10.1542/peds.2010-1353</ext-link>
				</element-citation>
			</ref>
			<ref id="B20">
				<mixed-citation>Gentile, D. A., Swing, E. L., Lim, C. G., &amp; Khoo, A. (2012). Video game playing, attention problems, and impulsiveness: Evidence of bidirectional causality. <italic>Psychology of Popular Media Culture</italic>, 1(1), 62. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1037/a0026969">https://doi.org/10.1037/a0026969</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Gentile</surname>
							<given-names>D. A.</given-names>
						</name>
						<name>
							<surname>Swing</surname>
							<given-names>E. L.</given-names>
						</name>
						<name>
							<surname>Lim</surname>
							<given-names>C. G.</given-names>
						</name>
						<name>
							<surname>Khoo</surname>
							<given-names>A.</given-names>
						</name>
					</person-group>
					<year>2012</year>
					<article-title>Video game playing, attention problems, and impulsiveness: Evidence of bidirectional causality</article-title>
					<source>Psychology of Popular Media Culture</source>
					<volume>1</volume>
					<issue>1</issue>
					<elocation-id>62</elocation-id>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1037/a0026969">https://doi.org/10.1037/a0026969</ext-link>
				</element-citation>
			</ref>
			<ref id="B21">
				<mixed-citation>Hisam, A., Mashhadi, S. F., Faheem, M., Sohail, M., Ikhlaq, B., &amp; Iqbal, I. (2018). Does playing video games effect cognitive abilities in Pakistani children? <italic>Pakistan Journal of Medical Sciences</italic>, <italic>34</italic>(6), 1507. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.12669/pjms.346.15532">https://doi.org/10.12669/pjms.346.15532</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Hisam</surname>
							<given-names>A.</given-names>
						</name>
						<name>
							<surname>Mashhadi</surname>
							<given-names>S. F.</given-names>
						</name>
						<name>
							<surname>Faheem</surname>
							<given-names>M.</given-names>
						</name>
						<name>
							<surname>Sohail</surname>
							<given-names>M.</given-names>
						</name>
						<name>
							<surname>Ikhlaq</surname>
							<given-names>B.</given-names>
						</name>
						<name>
							<surname>Iqbal</surname>
							<given-names>I.</given-names>
						</name>
					</person-group>
					<year>2018</year>
					<article-title>Does playing video games effect cognitive abilities in Pakistani children?</article-title>
					<source>Pakistan Journal of Medical Sciences</source>
					<volume>34</volume>
					<issue>6</issue>
					<elocation-id>1507</elocation-id>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.12669/pjms.346.15532">https://doi.org/10.12669/pjms.346.15532</ext-link>
				</element-citation>
			</ref>
			<ref id="B22">
				<mixed-citation>Irvine, M. A., Worbe, Y., Bolton, S., Harrison, N. A., Bullmore, E. T., &amp; Voon, V. (2013). Impaired decisional impulsivity in pathological videogamers. <italic>Plos One</italic>, 8(10), e75914. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1371/journal.pone.0075914">https://doi.org/10.1371/journal.pone.0075914</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Irvine</surname>
							<given-names>M. A.</given-names>
						</name>
						<name>
							<surname>Worbe</surname>
							<given-names>Y.</given-names>
						</name>
						<name>
							<surname>Bolton</surname>
							<given-names>S.</given-names>
						</name>
						<name>
							<surname>Harrison</surname>
							<given-names>N. A.</given-names>
						</name>
						<name>
							<surname>Bullmore</surname>
							<given-names>E. T.</given-names>
						</name>
						<name>
							<surname>Voon</surname>
							<given-names>V.</given-names>
						</name>
					</person-group>
					<year>2013</year>
					<article-title>Impaired decisional impulsivity in pathological videogamers</article-title>
					<source>Plos One</source>
					<volume>8</volume>
					<issue>10</issue>
					<elocation-id>e75914</elocation-id>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1371/journal.pone.0075914">https://doi.org/10.1371/journal.pone.0075914</ext-link>
				</element-citation>
			</ref>
			<ref id="B23">
				<mixed-citation>Johnson, S. L., Tharp, J. A., Peckham, A. D., Carver, C. S., &amp; Haase, C. M. (2017). A path model of different forms of impulsivity with externalizing and internalizing psychopathology: Towards greater specificity. <italic>British Journal of Clinical Psychology</italic>, <italic>56</italic>(3), 235-252. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1111/bjc.12135">https://doi.org/10.1111/bjc.12135</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Johnson</surname>
							<given-names>S. L.</given-names>
						</name>
						<name>
							<surname>Tharp</surname>
							<given-names>J. A.</given-names>
						</name>
						<name>
							<surname>Peckham</surname>
							<given-names>A. D.</given-names>
						</name>
						<name>
							<surname>Carver</surname>
							<given-names>C. S.</given-names>
						</name>
						<name>
							<surname>Haase</surname>
							<given-names>C. M.</given-names>
						</name>
					</person-group>
					<year>2017</year>
					<article-title>A path model of different forms of impulsivity with externalizing and internalizing psychopathology: Towards greater specificity</article-title>
					<source>British Journal of Clinical Psychology</source>
					<volume>56</volume>
					<issue>3</issue>
					<fpage>235</fpage>
					<lpage>252</lpage>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1111/bjc.12135">https://doi.org/10.1111/bjc.12135</ext-link>
				</element-citation>
			</ref>
			<ref id="B24">
				<mixed-citation>Kapitány-Fövény, M., Urbán, R., Varga, G., Potenza, M. N., Griffiths, M. D., Szekely, A., Paksi, B., Kun, B., Farkas, J., Kökönyei, G., &amp; Demetrovics, Z. (2020). The 21-item Barratt Impulsiveness Scale Revised (BIS-R-21): An alternative three-factor model. <italic>Journal of Behavioral Addictions</italic>, 9(2), 225-246. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1556/2006.2020.00030">https://doi.org/10.1556/2006.2020.00030</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Kapitány-Fövény</surname>
							<given-names>M.</given-names>
						</name>
						<name>
							<surname>Urbán</surname>
							<given-names>R.</given-names>
						</name>
						<name>
							<surname>Varga</surname>
							<given-names>G.</given-names>
						</name>
						<name>
							<surname>Potenza</surname>
							<given-names>M. N.</given-names>
						</name>
						<name>
							<surname>Griffiths</surname>
							<given-names>M. D.</given-names>
						</name>
						<name>
							<surname>Szekely</surname>
							<given-names>A.</given-names>
						</name>
						<name>
							<surname>Paksi</surname>
							<given-names>B.</given-names>
						</name>
						<name>
							<surname>Kun</surname>
							<given-names>B.</given-names>
						</name>
						<name>
							<surname>Farkas</surname>
							<given-names>J.</given-names>
						</name>
						<name>
							<surname>Kökönyei</surname>
							<given-names>G.</given-names>
						</name>
						<name>
							<surname>Demetrovics</surname>
							<given-names>Z.</given-names>
						</name>
					</person-group>
					<year>2020</year>
					<article-title>The 21-item Barratt Impulsiveness Scale Revised (BIS-R-21): An alternative three-factor model</article-title>
					<source>Journal of Behavioral Addictions</source>
					<volume>9</volume>
					<issue>2</issue>
					<fpage>225</fpage>
					<lpage>246</lpage>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1556/2006.2020.00030">https://doi.org/10.1556/2006.2020.00030</ext-link>
				</element-citation>
			</ref>
			<ref id="B25">
				<mixed-citation>Lalot, F., Zerhouni, O., &amp; Pinelli, M. (2017). “I wanna be the very best!” Agreeableness and perseverance predict sustained playing to Pokemon Go: A longitudinal study. <italic>Games for Health Journal</italic>, 6(5), 271-278. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1089/g4h.2017.0051">https://doi.org/10.1089/g4h.2017.0051</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Lalot</surname>
							<given-names>F.</given-names>
						</name>
						<name>
							<surname>Zerhouni</surname>
							<given-names>O.</given-names>
						</name>
						<name>
							<surname>Pinelli</surname>
							<given-names>M.</given-names>
						</name>
					</person-group>
					<year>2017</year>
					<article-title>“I wanna be the very best!” Agreeableness and perseverance predict sustained playing to Pokemon Go: A longitudinal study</article-title>
					<source>Games for Health Journal</source>
					<volume>6</volume>
					<issue>5</issue>
					<fpage>271</fpage>
					<lpage>278</lpage>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1089/g4h.2017.0051">https://doi.org/10.1089/g4h.2017.0051</ext-link>
				</element-citation>
			</ref>
			<ref id="B26">
				<mixed-citation>Lee, D., Park, J., Namkoong, K., Kim, I. Y., &amp; Jung, Y. C. (2018). Gray matter differences in the anterior cingulate and orbitofrontal cortex of young adults with Internet gaming disorder: Surface-based morphometry. <italic>Journal of Behavioral Addictions</italic>, 7(1), 21-30. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1556/2006.7.2018.20">https://doi.org/10.1556/2006.7.2018.20</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Lee</surname>
							<given-names>D.</given-names>
						</name>
						<name>
							<surname>Park</surname>
							<given-names>J.</given-names>
						</name>
						<name>
							<surname>Namkoong</surname>
							<given-names>K.</given-names>
						</name>
						<name>
							<surname>Kim</surname>
							<given-names>I. Y.</given-names>
						</name>
						<name>
							<surname>Jung</surname>
							<given-names>Y. C.</given-names>
						</name>
					</person-group>
					<year>2018</year>
					<article-title>Gray matter differences in the anterior cingulate and orbitofrontal cortex of young adults with Internet gaming disorder: Surface-based morphometry</article-title>
					<source>Journal of Behavioral Addictions</source>
					<volume>7</volume>
					<issue>1</issue>
					<fpage>21</fpage>
					<lpage>30</lpage>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1556/2006.7.2018.20">https://doi.org/10.1556/2006.7.2018.20</ext-link>
				</element-citation>
			</ref>
			<ref id="B27">
				<mixed-citation>Lemos, I. L., Diniz, P. R. B., Peres, J. F. P., &amp; Sougey, E. B. (2014). Neuroimagem na dependência de jogos eletrônicos: uma revisão sistemática. <italic>Jornal Brasileiro de Psiquiatria</italic>, <italic>63</italic>(1), 57-71. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1590/0047-2085000000008">https://doi.org/10.1590/0047-2085000000008</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Lemos</surname>
							<given-names>I. L.</given-names>
						</name>
						<name>
							<surname>Diniz</surname>
							<given-names>P. R. B.</given-names>
						</name>
						<name>
							<surname>Peres</surname>
							<given-names>J. F. P.</given-names>
						</name>
						<name>
							<surname>Sougey</surname>
							<given-names>E. B.</given-names>
						</name>
					</person-group>
					<year>2014</year>
					<article-title>Neuroimagem na dependência de jogos eletrônicos: uma revisão sistemática</article-title>
					<source>Jornal Brasileiro de Psiquiatria</source>
					<volume>63</volume>
					<issue>1</issue>
					<fpage>57</fpage>
					<lpage>71</lpage>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1590/0047-2085000000008">https://doi.org/10.1590/0047-2085000000008</ext-link>
				</element-citation>
			</ref>
			<ref id="B28">
				<mixed-citation>Liau, A. K., Neo, E. C., Gentile, D. A., Choo, H., Sim, T., Li, D., &amp; Khoo, A. (2015). Impulsivity, self-regulation, and pathological video gaming among youth: testing a mediation model. <italic>Asia-Pacific Journal of Public Health</italic>, <italic>27</italic>(2), NP2188-NP2196. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1177/1010539511429369">https://doi.org/10.1177/1010539511429369</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Liau</surname>
							<given-names>A. K.</given-names>
						</name>
						<name>
							<surname>Neo</surname>
							<given-names>E. C.</given-names>
						</name>
						<name>
							<surname>Gentile</surname>
							<given-names>D. A.</given-names>
						</name>
						<name>
							<surname>Choo</surname>
							<given-names>H.</given-names>
						</name>
						<name>
							<surname>Sim</surname>
							<given-names>T.</given-names>
						</name>
						<name>
							<surname>Li</surname>
							<given-names>D.</given-names>
						</name>
						<name>
							<surname>Khoo</surname>
							<given-names>A.</given-names>
						</name>
					</person-group>
					<year>2015</year>
					<article-title>Impulsivity, self-regulation, and pathological video gaming among youth: testing a mediation model</article-title>
					<source>Asia-Pacific Journal of Public Health</source>
					<volume>27</volume>
					<issue>2</issue>
					<fpage>NP2188</fpage>
					<lpage>NP2196</lpage>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1177/1010539511429369">https://doi.org/10.1177/1010539511429369</ext-link>
				</element-citation>
			</ref>
			<ref id="B29">
				<mixed-citation>Lopes, F. M., Lessa, R. T., Carvalho, R. A., Reichert, R. A., Andrade, A. L. M., &amp; Micheli, D. D. (2022). Common mental disorders in university students: A systematic literature review. <italic>Psicologia em Pesquisa</italic>, <italic>16</italic>(1), 1-23. <ext-link ext-link-type="uri" xlink:href="http://dx.doi.org/10.34019/1982-1247.2022.v16.31105">http://dx.doi.org/10.34019/1982-1247.2022.v16.31105</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Lopes</surname>
							<given-names>F. M.</given-names>
						</name>
						<name>
							<surname>Lessa</surname>
							<given-names>R. T.</given-names>
						</name>
						<name>
							<surname>Carvalho</surname>
							<given-names>R. A.</given-names>
						</name>
						<name>
							<surname>Reichert</surname>
							<given-names>R. A.</given-names>
						</name>
						<name>
							<surname>Andrade</surname>
							<given-names>A. L. M.</given-names>
						</name>
						<name>
							<surname>Micheli</surname>
							<given-names>D. D.</given-names>
						</name>
					</person-group>
					<year>2022</year>
					<article-title>Common mental disorders in university students: A systematic literature review</article-title>
					<source>Psicologia em Pesquisa</source>
					<volume>16</volume>
					<issue>1</issue>
					<fpage>1</fpage>
					<lpage>23</lpage>
					<ext-link ext-link-type="uri" xlink:href="http://dx.doi.org/10.34019/1982-1247.2022.v16.31105">http://dx.doi.org/10.34019/1982-1247.2022.v16.31105</ext-link>
				</element-citation>
			</ref>
			<ref id="B30">
				<mixed-citation>Lopes, F. M., Viacava, K. R., &amp; Bizarro, L. (2015). Attentional bias modification based on visual probe task: Methodological issues, results and clinical relevance. <italic>Trends in Psychiatry and Psychotherapy</italic>, <italic>37</italic>(4), 183-193. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1590/2237-6089-2015-0011">https://doi.org/10.1590/2237-6089-2015-0011</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Lopes</surname>
							<given-names>F. M.</given-names>
						</name>
						<name>
							<surname>Viacava</surname>
							<given-names>K. R.</given-names>
						</name>
						<name>
							<surname>Bizarro</surname>
							<given-names>L.</given-names>
						</name>
					</person-group>
					<year>2015</year>
					<article-title>Attentional bias modification based on visual probe task: Methodological issues, results and clinical relevance</article-title>
					<source>Trends in Psychiatry and Psychotherapy</source>
					<volume>37</volume>
					<issue>4</issue>
					<fpage>183</fpage>
					<lpage>193</lpage>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1590/2237-6089-2015-0011">https://doi.org/10.1590/2237-6089-2015-0011</ext-link>
				</element-citation>
			</ref>
			<ref id="B31">
				<mixed-citation>McCloskey, M. S., New, A. S., Siever, L. J., Goodman, M., Koenigsberg, H. W., Flory, J. D., &amp; Coccaro, E. F. (2009). Evaluation of behavioral impulsivity and aggression tasks as endophenotypes for borderline personality disorder. <italic>Journal of Psychiatric Research</italic>, <italic>43</italic>(12), 1036-1048. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1016/j.jpsychires.2009.01.002">https://doi.org/10.1016/j.jpsychires.2009.01.002</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>McCloskey</surname>
							<given-names>M. S.</given-names>
						</name>
						<name>
							<surname>New</surname>
							<given-names>A. S.</given-names>
						</name>
						<name>
							<surname>Siever</surname>
							<given-names>L. J.</given-names>
						</name>
						<name>
							<surname>Goodman</surname>
							<given-names>M.</given-names>
						</name>
						<name>
							<surname>Koenigsberg</surname>
							<given-names>H. W.</given-names>
						</name>
						<name>
							<surname>Flory</surname>
							<given-names>J. D.</given-names>
						</name>
						<name>
							<surname>Coccaro</surname>
							<given-names>E. F.</given-names>
						</name>
					</person-group>
					<year>2009</year>
					<article-title>Evaluation of behavioral impulsivity and aggression tasks as endophenotypes for borderline personality disorder</article-title>
					<source>Journal of Psychiatric Research</source>
					<volume>43</volume>
					<issue>12</issue>
					<fpage>1036</fpage>
					<lpage>1048</lpage>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1016/j.jpsychires.2009.01.002">https://doi.org/10.1016/j.jpsychires.2009.01.002</ext-link>
				</element-citation>
			</ref>
			<ref id="B32">
				<mixed-citation>Mestre-Bach, G., Steward, T., Granero, R., Fernández-Aranda, F., Telón-Navarro, M. T., Cuquerella, A., Baño, M., Moragas, L., del Pino-Gutiérrez, A., Aymamí, N., Gómez-Peña, M., Mallorquí-Bagué, N., Vintró-Alcaraz, C., Magaña, P., Menchón, J. M., &amp; Jiménez-Murcia, S. (2018). Gambling and Impulsivity Traits: A Recipe for Criminal Behavior? <italic>Frontiers in Psychiatry</italic>, <italic>29</italic>(9). <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.3389/fpsyt.2018.00006">https://doi.org/10.3389/fpsyt.2018.00006</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Mestre-Bach</surname>
							<given-names>G.</given-names>
						</name>
						<name>
							<surname>Steward</surname>
							<given-names>T.</given-names>
						</name>
						<name>
							<surname>Granero</surname>
							<given-names>R.</given-names>
						</name>
						<name>
							<surname>Fernández-Aranda</surname>
							<given-names>F.</given-names>
						</name>
						<name>
							<surname>Telón-Navarro</surname>
							<given-names>M. T.</given-names>
						</name>
						<name>
							<surname>Cuquerella</surname>
							<given-names>A.</given-names>
						</name>
						<name>
							<surname>Baño</surname>
							<given-names>M.</given-names>
						</name>
						<name>
							<surname>Moragas</surname>
							<given-names>L.</given-names>
						</name>
						<name>
							<surname>del Pino-Gutiérrez</surname>
							<given-names>A.</given-names>
						</name>
						<name>
							<surname>Aymamí</surname>
							<given-names>N.</given-names>
						</name>
						<name>
							<surname>Gómez-Peña</surname>
							<given-names>M.</given-names>
						</name>
						<name>
							<surname>Mallorquí-Bagué</surname>
							<given-names>N.</given-names>
						</name>
						<name>
							<surname>Vintró-Alcaraz</surname>
							<given-names>C.</given-names>
						</name>
						<name>
							<surname>Magaña</surname>
							<given-names>P.</given-names>
						</name>
						<name>
							<surname>Menchón</surname>
							<given-names>J. M.</given-names>
						</name>
						<name>
							<surname>Jiménez-Murcia</surname>
							<given-names>S.</given-names>
						</name>
					</person-group>
					<year>2018</year>
					<article-title>Gambling and Impulsivity Traits: A Recipe for Criminal Behavior?</article-title>
					<source>Frontiers in Psychiatry</source>
					<volume>29</volume>
					<issue>9</issue>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.3389/fpsyt.2018.00006">https://doi.org/10.3389/fpsyt.2018.00006</ext-link>
				</element-citation>
			</ref>
			<ref id="B33">
				<mixed-citation>Miguel, F. K., Francisco Carvalho, L., &amp; Dionísio, T. E. S. (2017). Psychological assessment of videogame, board and live players: Personality, reasoning, and emotional perception. <italic>Psicologia: Teoria e Prática</italic>, <italic>19</italic>(3), 209-225. <ext-link ext-link-type="uri" xlink:href="http://dx.doi.org/10.5935/19806906">http://dx.doi.org/10.5935/19806906</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Miguel</surname>
							<given-names>F. K.</given-names>
						</name>
						<name>
							<surname>Francisco Carvalho</surname>
							<given-names>L.</given-names>
						</name>
						<name>
							<surname>Dionísio</surname>
							<given-names>T. E. S.</given-names>
						</name>
					</person-group>
					<year>2017</year>
					<article-title>Psychological assessment of videogame, board and live players: Personality, reasoning, and emotional perception</article-title>
					<source>Psicologia: Teoria e Prática</source>
					<volume>19</volume>
					<issue>3</issue>
					<fpage>209</fpage>
					<lpage>225</lpage>
					<ext-link ext-link-type="uri" xlink:href="http://dx.doi.org/10.5935/19806906">http://dx.doi.org/10.5935/19806906</ext-link>
				</element-citation>
			</ref>
			<ref id="B34">
				<mixed-citation>Morgan, R. L., Whaley, P., Thayer, K. A., &amp; Schünemann, H. J. (2018). Identifying the PECO: A framework for formulating good questions to explore the association of environmental and other exposures with health outcomes. <italic>Environment International</italic>, <italic>121</italic>(1), 1027-1031. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1016/j.envint.2018.07.015">https://doi.org/10.1016/j.envint.2018.07.015</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Morgan</surname>
							<given-names>R. L.</given-names>
						</name>
						<name>
							<surname>Whaley</surname>
							<given-names>P.</given-names>
						</name>
						<name>
							<surname>Thayer</surname>
							<given-names>K. A.</given-names>
						</name>
						<name>
							<surname>Schünemann</surname>
							<given-names>H. J.</given-names>
						</name>
					</person-group>
					<year>2018</year>
					<article-title>Identifying the PECO: A framework for formulating good questions to explore the association of environmental and other exposures with health outcomes</article-title>
					<source>Environment International</source>
					<volume>121</volume>
					<issue>1</issue>
					<fpage>1027</fpage>
					<lpage>1031</lpage>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1016/j.envint.2018.07.015">https://doi.org/10.1016/j.envint.2018.07.015</ext-link>
				</element-citation>
			</ref>
			<ref id="B35">
				<mixed-citation>Mylona, I., Deres, E. S., Dere, G. S., Tsinopoulos, I., &amp; Glynatsis, M. (2020). The Impact of Internet and Videogaming Addiction on Adolescent Vision: A Review of the Literature. <italic>Frontiers in Public Health</italic>, 8, 63. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.3389/fpubh.2020.00063">https://doi.org/10.3389/fpubh.2020.00063</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Mylona</surname>
							<given-names>I.</given-names>
						</name>
						<name>
							<surname>Deres</surname>
							<given-names>E. S.</given-names>
						</name>
						<name>
							<surname>Dere</surname>
							<given-names>G. S.</given-names>
						</name>
						<name>
							<surname>Tsinopoulos</surname>
							<given-names>I.</given-names>
						</name>
						<name>
							<surname>Glynatsis</surname>
							<given-names>M.</given-names>
						</name>
					</person-group>
					<year>2020</year>
					<article-title>The Impact of Internet and Videogaming Addiction on Adolescent Vision: A Review of the Literature</article-title>
					<source>Frontiers in Public Health</source>
					<volume>8</volume>
					<elocation-id>63</elocation-id>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.3389/fpubh.2020.00063">https://doi.org/10.3389/fpubh.2020.00063</ext-link>
				</element-citation>
			</ref>
			<ref id="B36">
				<mixed-citation>Nuyens, F., Deleuze, J., Maurage, P., Griffiths, M. D., Kuss, D. J., &amp; Billieux, J. (2016). Impulsivity in multiplayer online battle arena gamers: Preliminary results on experimental and self-report measures. <italic>Journal of Behavioral Addictions</italic>, 5(2), 351-356. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1556/2006.5.2016.028">https://doi.org/10.1556/2006.5.2016.028</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Nuyens</surname>
							<given-names>F.</given-names>
						</name>
						<name>
							<surname>Deleuze</surname>
							<given-names>J.</given-names>
						</name>
						<name>
							<surname>Maurage</surname>
							<given-names>P.</given-names>
						</name>
						<name>
							<surname>Griffiths</surname>
							<given-names>M. D.</given-names>
						</name>
						<name>
							<surname>Kuss</surname>
							<given-names>D. J.</given-names>
						</name>
						<name>
							<surname>Billieux</surname>
							<given-names>J.</given-names>
						</name>
					</person-group>
					<year>2016</year>
					<article-title>Impulsivity in multiplayer online battle arena gamers: Preliminary results on experimental and self-report measures</article-title>
					<source>Journal of Behavioral Addictions</source>
					<volume>5</volume>
					<issue>2</issue>
					<fpage>351</fpage>
					<lpage>356</lpage>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1556/2006.5.2016.028">https://doi.org/10.1556/2006.5.2016.028</ext-link>
				</element-citation>
			</ref>
			<ref id="B37">
				<mixed-citation>Ouzzani, M., Hammady, H., Fedorowicz, Z., &amp; Elmagarmid, A. (2016). Rayyan: A web and mobile app for systematic reviews. <italic>Systematic Reviews</italic>, 5(210). <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1186/s13643-016-0384-4">https://doi.org/10.1186/s13643-016-0384-4</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Ouzzani</surname>
							<given-names>M.</given-names>
						</name>
						<name>
							<surname>Hammady</surname>
							<given-names>H.</given-names>
						</name>
						<name>
							<surname>Fedorowicz</surname>
							<given-names>Z.</given-names>
						</name>
						<name>
							<surname>Elmagarmid</surname>
							<given-names>A.</given-names>
						</name>
					</person-group>
					<year>2016</year>
					<article-title>Rayyan: A web and mobile app for systematic reviews</article-title>
					<source>Systematic Reviews</source>
					<volume>5</volume>
					<issue>210</issue>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1186/s13643-016-0384-4">https://doi.org/10.1186/s13643-016-0384-4</ext-link>
				</element-citation>
			</ref>
			<ref id="B38">
				<mixed-citation>Page, M. J., Moher, D., Bossuyt, P. M., Boutron, I., Hoffmann, T. C., Mulrow, C. D., Shamseer, L., Tetzlaff, J. M., Akl, E. A., Brennan, S. E., Chou, R., Glanville, J., Grimshaw, J. M., Hróbjartsson, A., Lalu, M. M., Li, T., Loder, E. W., Mayo-Wilson, E., McDonald, S., … McKenzie, J. E. (2021). PRISMA 2020 explanation and elaboration: updated guidance and exemplars for reporting systematic reviews. <italic>BMJ</italic>, <italic>372</italic>(160), 1-36. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1136/bmj.n160">https://doi.org/10.1136/bmj.n160</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Page</surname>
							<given-names>M. J.</given-names>
						</name>
						<name>
							<surname>Moher</surname>
							<given-names>D.</given-names>
						</name>
						<name>
							<surname>Bossuyt</surname>
							<given-names>P. M.</given-names>
						</name>
						<name>
							<surname>Boutron</surname>
							<given-names>I.</given-names>
						</name>
						<name>
							<surname>Hoffmann</surname>
							<given-names>T. C.</given-names>
						</name>
						<name>
							<surname>Mulrow</surname>
							<given-names>C. D.</given-names>
						</name>
						<name>
							<surname>Shamseer</surname>
							<given-names>L.</given-names>
						</name>
						<name>
							<surname>Tetzlaff</surname>
							<given-names>J. M.</given-names>
						</name>
						<name>
							<surname>Akl</surname>
							<given-names>E. A.</given-names>
						</name>
						<name>
							<surname>Brennan</surname>
							<given-names>S. E.</given-names>
						</name>
						<name>
							<surname>Chou</surname>
							<given-names>R.</given-names>
						</name>
						<name>
							<surname>Glanville</surname>
							<given-names>J.</given-names>
						</name>
						<name>
							<surname>Grimshaw</surname>
							<given-names>J. M.</given-names>
						</name>
						<name>
							<surname>Hróbjartsson</surname>
							<given-names>A.</given-names>
						</name>
						<name>
							<surname>Lalu</surname>
							<given-names>M. M.</given-names>
						</name>
						<name>
							<surname>Li</surname>
							<given-names>T.</given-names>
						</name>
						<name>
							<surname>Loder</surname>
							<given-names>E. W.</given-names>
						</name>
						<name>
							<surname>Mayo-Wilson</surname>
							<given-names>E.</given-names>
						</name>
						<name>
							<surname>McDonald</surname>
							<given-names>S.</given-names>
						</name>
						<name>
							<surname>McKenzie</surname>
							<given-names>J. E.</given-names>
						</name>
					</person-group>
					<year>2021</year>
					<article-title>PRISMA 2020 explanation and elaboration: updated guidance and exemplars for reporting systematic reviews</article-title>
					<source>BMJ</source>
					<volume>372</volume>
					<issue>160</issue>
					<fpage>1</fpage>
					<lpage>36</lpage>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1136/bmj.n160">https://doi.org/10.1136/bmj.n160</ext-link>
				</element-citation>
			</ref>
			<ref id="B39">
				<mixed-citation>Peeters, M., Koning, I., Lemmens, J., &amp; Eijnden, R. V. D. (2019). Normative, passionate, or problematic? Identification of adolescent gamer subtypes over time. <italic>Journal of Behavioral Addictions</italic> , 8(3), 574-585. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1556/2006.8.2019.55">https://doi.org/10.1556/2006.8.2019.55</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Peeters</surname>
							<given-names>M.</given-names>
						</name>
						<name>
							<surname>Koning</surname>
							<given-names>I.</given-names>
						</name>
						<name>
							<surname>Lemmens</surname>
							<given-names>J.</given-names>
						</name>
						<name>
							<surname>Eijnden</surname>
							<given-names>R. V. D.</given-names>
						</name>
					</person-group>
					<year>2019</year>
					<article-title>Normative, passionate, or problematic? Identification of adolescent gamer subtypes over time</article-title>
					<source>Journal of Behavioral Addictions</source>
					<volume>8</volume>
					<issue>3</issue>
					<fpage>574</fpage>
					<lpage>585</lpage>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1556/2006.8.2019.55">https://doi.org/10.1556/2006.8.2019.55</ext-link>
				</element-citation>
			</ref>
			<ref id="B40">
				<mixed-citation>Qi, X., Du, X., Yang, Y., Du, G., Gao, P., Zhang, Y., Qin, W., Li, X., &amp; Zhang, Q. (2015). Decreased modulation by the risk level on the brain activation during decision making in adolescents with internet gaming disorder. <italic>Frontiers in Behavioral Neuroscience</italic>, 9, 296. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.3389/fnbeh.2015.00296">https://doi.org/10.3389/fnbeh.2015.00296</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Qi</surname>
							<given-names>X.</given-names>
						</name>
						<name>
							<surname>Du</surname>
							<given-names>X.</given-names>
						</name>
						<name>
							<surname>Yang</surname>
							<given-names>Y.</given-names>
						</name>
						<name>
							<surname>Du</surname>
							<given-names>G.</given-names>
						</name>
						<name>
							<surname>Gao</surname>
							<given-names>P.</given-names>
						</name>
						<name>
							<surname>Zhang</surname>
							<given-names>Y.</given-names>
						</name>
						<name>
							<surname>Qin</surname>
							<given-names>W.</given-names>
						</name>
						<name>
							<surname>Li</surname>
							<given-names>X.</given-names>
						</name>
						<name>
							<surname>Zhang</surname>
							<given-names>Q.</given-names>
						</name>
					</person-group>
					<year>2015</year>
					<article-title>Decreased modulation by the risk level on the brain activation during decision making in adolescents with internet gaming disorder</article-title>
					<source>Frontiers in Behavioral Neuroscience</source>
					<volume>9</volume>
					<elocation-id>296</elocation-id>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.3389/fnbeh.2015.00296">https://doi.org/10.3389/fnbeh.2015.00296</ext-link>
				</element-citation>
			</ref>
			<ref id="B41">
				<mixed-citation>Qi, X., Yang, Y., Dai, S., Gao, P., Du, X., Zhang, Y., Du, G., Li, X., &amp; Zhang, Q. (2016). Effects of outcome on the covariance between risk level and brain activity in adolescents with internet gaming disorder. <italic>NeuroImage: Clinical</italic>, <italic>12</italic>, 845-851. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1016/j.nicl.2016.10.024">https://doi.org/10.1016/j.nicl.2016.10.024</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Qi</surname>
							<given-names>X.</given-names>
						</name>
						<name>
							<surname>Yang</surname>
							<given-names>Y.</given-names>
						</name>
						<name>
							<surname>Dai</surname>
							<given-names>S.</given-names>
						</name>
						<name>
							<surname>Gao</surname>
							<given-names>P.</given-names>
						</name>
						<name>
							<surname>Du</surname>
							<given-names>X.</given-names>
						</name>
						<name>
							<surname>Zhang</surname>
							<given-names>Y.</given-names>
						</name>
						<name>
							<surname>Du</surname>
							<given-names>G.</given-names>
						</name>
						<name>
							<surname>Li</surname>
							<given-names>X.</given-names>
						</name>
						<name>
							<surname>Zhang</surname>
							<given-names>Q.</given-names>
						</name>
					</person-group>
					<year>2016</year>
					<article-title>Effects of outcome on the covariance between risk level and brain activity in adolescents with internet gaming disorder</article-title>
					<source>NeuroImage: Clinical</source>
					<volume>12</volume>
					<fpage>845</fpage>
					<lpage>851</lpage>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1016/j.nicl.2016.10.024">https://doi.org/10.1016/j.nicl.2016.10.024</ext-link>
				</element-citation>
			</ref>
			<ref id="B42">
				<mixed-citation>Rho, M. J., Lee, H., Lee, T. H., Cho, H., Jung, D. J., Kim, D. J., &amp; Choi, I. Y. (2018). Risk factors for internet gaming disorder: Psychological factors and internet gaming characteristics. <italic>International journal of Environmental Research and Public Health</italic>, <italic>15</italic>(1), 40. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.3390/ijerph15010040">https://doi.org/10.3390/ijerph15010040</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Rho</surname>
							<given-names>M. J.</given-names>
						</name>
						<name>
							<surname>Lee</surname>
							<given-names>H.</given-names>
						</name>
						<name>
							<surname>Lee</surname>
							<given-names>T. H.</given-names>
						</name>
						<name>
							<surname>Cho</surname>
							<given-names>H.</given-names>
						</name>
						<name>
							<surname>Jung</surname>
							<given-names>D. J.</given-names>
						</name>
						<name>
							<surname>Kim</surname>
							<given-names>D. J.</given-names>
						</name>
						<name>
							<surname>Choi</surname>
							<given-names>I. Y.</given-names>
						</name>
					</person-group>
					<year>2018</year>
					<article-title>Risk factors for internet gaming disorder: Psychological factors and internet gaming characteristics</article-title>
					<source>International journal of Environmental Research and Public Health</source>
					<volume>15</volume>
					<issue>1</issue>
					<elocation-id>40</elocation-id>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.3390/ijerph15010040">https://doi.org/10.3390/ijerph15010040</ext-link>
				</element-citation>
			</ref>
			<ref id="B43">
				<mixed-citation>Romer, D. (2010). Adolescent risk taking, impulsivity, and brain development: Implications for prevention. <italic>Developmental Psychobiology: The Journal of the International Society for Developmental Psychobiology</italic>, <italic>52</italic>(3), 263-276. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1002/dev.20442">https://doi.org/10.1002/dev.20442</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Romer</surname>
							<given-names>D.</given-names>
						</name>
					</person-group>
					<year>2010</year>
					<article-title>Adolescent risk taking, impulsivity, and brain development: Implications for prevention</article-title>
					<source>Developmental Psychobiology: The Journal of the International Society for Developmental Psychobiology</source>
					<volume>52</volume>
					<issue>3</issue>
					<fpage>263</fpage>
					<lpage>276</lpage>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1002/dev.20442">https://doi.org/10.1002/dev.20442</ext-link>
				</element-citation>
			</ref>
			<ref id="B44">
				<mixed-citation>Ryu, H., Lee, J. Y., Choi, A., Park, S., Kim, D. J., &amp; Choi, J. S. (2018). The relationship between impulsivity and internet gaming disorder in young adults: Mediating effects of interpersonal relationships and depression. <italic>International Journal of Environmental Research and Public Health</italic>, <italic>15</italic>(3), 458. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.3390/ijerph15030458">https://doi.org/10.3390/ijerph15030458</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Ryu</surname>
							<given-names>H.</given-names>
						</name>
						<name>
							<surname>Lee</surname>
							<given-names>J. Y.</given-names>
						</name>
						<name>
							<surname>Choi</surname>
							<given-names>A.</given-names>
						</name>
						<name>
							<surname>Park</surname>
							<given-names>S.</given-names>
						</name>
						<name>
							<surname>Kim</surname>
							<given-names>D. J.</given-names>
						</name>
						<name>
							<surname>Choi</surname>
							<given-names>J. S.</given-names>
						</name>
					</person-group>
					<year>2018</year>
					<article-title>The relationship between impulsivity and internet gaming disorder in young adults: Mediating effects of interpersonal relationships and depression</article-title>
					<source>International Journal of Environmental Research and Public Health</source>
					<volume>15</volume>
					<issue>3</issue>
					<elocation-id>458</elocation-id>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.3390/ijerph15030458">https://doi.org/10.3390/ijerph15030458</ext-link>
				</element-citation>
			</ref>
			<ref id="B45">
				<mixed-citation>Şalvarlı, Ş. İ., &amp; Griffiths, M. D. (2022). The Association Between Internet Gaming Disorder and Impulsivity: A Systematic Review of Literature. <italic>International Journal of Mental Health and Addiction</italic>, <italic>20</italic>(1), 92-118. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1007/s11469-019-00126-w">https://doi.org/10.1007/s11469-019-00126-w</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Şalvarlı</surname>
							<given-names>Ş. İ.</given-names>
						</name>
						<name>
							<surname>Griffiths</surname>
							<given-names>M. D.</given-names>
						</name>
					</person-group>
					<year>2022</year>
					<article-title>The Association Between Internet Gaming Disorder and Impulsivity: A Systematic Review of Literature</article-title>
					<source>International Journal of Mental Health and Addiction</source>
					<volume>20</volume>
					<issue>1</issue>
					<fpage>92</fpage>
					<lpage>118</lpage>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1007/s11469-019-00126-w">https://doi.org/10.1007/s11469-019-00126-w</ext-link>
				</element-citation>
			</ref>
			<ref id="B46">
				<mixed-citation>Sariyska, R., Lachmann, B., Markett, S., Reuter, M., &amp; Montag, C. (2017). Individual differences in implicit learning abilities and impulsive behavior in the context of Internet addiction and Internet Gaming Disorder under the consideration of gender. <italic>Addictive Behaviors Reports</italic>, 5, 19-28. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1016/j.abrep.2017.02.002">https://doi.org/10.1016/j.abrep.2017.02.002</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Sariyska</surname>
							<given-names>R.</given-names>
						</name>
						<name>
							<surname>Lachmann</surname>
							<given-names>B.</given-names>
						</name>
						<name>
							<surname>Markett</surname>
							<given-names>S.</given-names>
						</name>
						<name>
							<surname>Reuter</surname>
							<given-names>M.</given-names>
						</name>
						<name>
							<surname>Montag</surname>
							<given-names>C.</given-names>
						</name>
					</person-group>
					<year>2017</year>
					<article-title>Individual differences in implicit learning abilities and impulsive behavior in the context of Internet addiction and Internet Gaming Disorder under the consideration of gender</article-title>
					<source>Addictive Behaviors Reports</source>
					<volume>5</volume>
					<fpage>19</fpage>
					<lpage>28</lpage>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1016/j.abrep.2017.02.002">https://doi.org/10.1016/j.abrep.2017.02.002</ext-link>
				</element-citation>
			</ref>
			<ref id="B47">
				<mixed-citation>Sarmet, M. M., &amp; Pilati, R. (2016). Efeito dos jogos digitais no comportamento: análise do General Learning Model. <italic>Temas em Psicologia</italic>, <italic>24</italic>(1), 17-31. <ext-link ext-link-type="uri" xlink:href="http://dx.doi.org/10.9788/TP2016.1-02">http://dx.doi.org/10.9788/TP2016.1-02</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Sarmet</surname>
							<given-names>M. M.</given-names>
						</name>
						<name>
							<surname>Pilati</surname>
							<given-names>R.</given-names>
						</name>
					</person-group>
					<year>2016</year>
					<article-title>Efeito dos jogos digitais no comportamento: análise do General Learning Model</article-title>
					<source>Temas em Psicologia</source>
					<volume>24</volume>
					<issue>1</issue>
					<fpage>17</fpage>
					<lpage>31</lpage>
					<ext-link ext-link-type="uri" xlink:href="http://dx.doi.org/10.9788/TP2016.1-02">http://dx.doi.org/10.9788/TP2016.1-02</ext-link>
				</element-citation>
			</ref>
			<ref id="B48">
				<mixed-citation>Scheffer, M., &amp; Almeida, R. M. M. (2010). Consumo de álcool e diferenças entre homens e mulheres: comportamento impulsivo, aspectos cognitivos e neuroquímicos. <italic>Revista Neuropsicologia Latinoamericana</italic>, 2(3), 1-11. </mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Scheffer</surname>
							<given-names>M.</given-names>
						</name>
						<name>
							<surname>Almeida</surname>
							<given-names>R. M. M.</given-names>
						</name>
					</person-group>
					<year>2010</year>
					<article-title>Consumo de álcool e diferenças entre homens e mulheres: comportamento impulsivo, aspectos cognitivos e neuroquímicos</article-title>
					<source>Revista Neuropsicologia Latinoamericana</source>
					<volume>2</volume>
					<issue>3</issue>
					<fpage>1</fpage>
					<lpage>11</lpage>
				</element-citation>
			</ref>
			<ref id="B49">
				<mixed-citation>Snodgrass, J. G., Dengah, H. J. F., Polzer, E., &amp; Else, R. (2019). Intensive online videogame involvement: A new global idiom of wellness and distress. <italic>Transcultural Psychiatry</italic>, <italic>56</italic>(4), 748-774. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1177/-1363461519844356">https://doi.org/10.1177/-1363461519844356</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Snodgrass</surname>
							<given-names>J. G.</given-names>
						</name>
						<name>
							<surname>Dengah</surname>
							<given-names>H. J. F.</given-names>
						</name>
						<name>
							<surname>Polzer</surname>
							<given-names>E.</given-names>
						</name>
						<name>
							<surname>Else</surname>
							<given-names>R.</given-names>
						</name>
					</person-group>
					<year>2019</year>
					<article-title>Intensive online videogame involvement: A new global idiom of wellness and distress</article-title>
					<source>Transcultural Psychiatry</source>
					<volume>56</volume>
					<issue>4</issue>
					<fpage>748</fpage>
					<lpage>774</lpage>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1177/-1363461519844356">https://doi.org/10.1177/-1363461519844356</ext-link>
				</element-citation>
			</ref>
			<ref id="B50">
				<mixed-citation>Staude-Müller, F. (2011). Violent video games and aggression: Long-term impact and selection effects. <italic>Praxis der Kinderpsychologie und Kinderpsychiatrie</italic>, <italic>60</italic>(9), 745-761. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.13109/prkk.2011.60.9.745">https://doi.org/10.13109/prkk.2011.60.9.745</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Staude-Müller</surname>
							<given-names>F.</given-names>
						</name>
					</person-group>
					<year>2011</year>
					<article-title>Violent video games and aggression: Long-term impact and selection effects</article-title>
					<source>Praxis der Kinderpsychologie und Kinderpsychiatrie</source>
					<volume>60</volume>
					<issue>9</issue>
					<fpage>745</fpage>
					<lpage>761</lpage>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.13109/prkk.2011.60.9.745">https://doi.org/10.13109/prkk.2011.60.9.745</ext-link>
				</element-citation>
			</ref>
			<ref id="B51">
				<mixed-citation>Steenbergen, L., Sellaro, R., Stock, A. K., Beste, C., &amp; Colzato, L. S. (2015). Action video gaming and cognitive control: Playing first person shooter games is associated with improved action cascading but not inhibition. <italic>Plos One</italic> , <italic>10</italic>(12), e0144364. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1007/s00426-012-0415-2">https://doi.org/10.1007/s00426-012-0415-2</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Steenbergen</surname>
							<given-names>L.</given-names>
						</name>
						<name>
							<surname>Sellaro</surname>
							<given-names>R.</given-names>
						</name>
						<name>
							<surname>Stock</surname>
							<given-names>A. K.</given-names>
						</name>
						<name>
							<surname>Beste</surname>
							<given-names>C.</given-names>
						</name>
						<name>
							<surname>Colzato</surname>
							<given-names>L. S.</given-names>
						</name>
					</person-group>
					<year>2015</year>
					<article-title>Action video gaming and cognitive control: Playing first person shooter games is associated with improved action cascading but not inhibition</article-title>
					<source>Plos One</source>
					<volume>10</volume>
					<issue>12</issue>
					<elocation-id>e0144364</elocation-id>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1007/s00426-012-0415-2">https://doi.org/10.1007/s00426-012-0415-2</ext-link>
				</element-citation>
			</ref>
			<ref id="B52">
				<mixed-citation>Su, W., Király, O., Demetrovics, Z., &amp; Potenza, M. N. (2019). Gender moderates the partial mediation of impulsivity in the relationship between psychiatric distress and problematic online gaming: online survey. <italic>JMIR Mental Health</italic>, 6(3), e10784. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.2196/10784">https://doi.org/10.2196/10784</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Su</surname>
							<given-names>W.</given-names>
						</name>
						<name>
							<surname>Király</surname>
							<given-names>O.</given-names>
						</name>
						<name>
							<surname>Demetrovics</surname>
							<given-names>Z.</given-names>
						</name>
						<name>
							<surname>Potenza</surname>
							<given-names>M. N.</given-names>
						</name>
					</person-group>
					<year>2019</year>
					<article-title>Gender moderates the partial mediation of impulsivity in the relationship between psychiatric distress and problematic online gaming: online survey</article-title>
					<source>JMIR Mental Health</source>
					<volume>6</volume>
					<issue>3</issue>
					<elocation-id>e10784</elocation-id>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.2196/10784">https://doi.org/10.2196/10784</ext-link>
				</element-citation>
			</ref>
			<ref id="B53">
				<mixed-citation>Vasconcelos, A. G., Malloy-Diniz, L., &amp; Correa, H. (2012). Systematic review of psychometric properties of Barratt Impulsiviness Scale Version 11 (BIS-11). <italic>Clinical Neuropsychiatry</italic>, 9(2), 61-74. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1590/1678-7153.201528111">https://doi.org/10.1590/1678-7153.201528111</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Vasconcelos</surname>
							<given-names>A. G.</given-names>
						</name>
						<name>
							<surname>Malloy-Diniz</surname>
							<given-names>L.</given-names>
						</name>
						<name>
							<surname>Correa</surname>
							<given-names>H.</given-names>
						</name>
					</person-group>
					<year>2012</year>
					<article-title>Systematic review of psychometric properties of Barratt Impulsiviness Scale Version 11 (BIS-11)</article-title>
					<source>Clinical Neuropsychiatry</source>
					<volume>9</volume>
					<issue>2</issue>
					<fpage>61</fpage>
					<lpage>74</lpage>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1590/1678-7153.201528111">https://doi.org/10.1590/1678-7153.201528111</ext-link>
				</element-citation>
			</ref>
			<ref id="B54">
				<mixed-citation>Von Der Heiden, J. M., Braun, B., Müller, K. W., &amp; Egloff, B. (2019). The association between video gaming and psychological functioning. <italic>Frontiers in Psychology</italic>, <italic>10</italic>, 1731. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.3389/fpsyg.2019.01731">https://doi.org/10.3389/fpsyg.2019.01731</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Von Der Heiden</surname>
							<given-names>J. M.</given-names>
						</name>
						<name>
							<surname>Braun</surname>
							<given-names>B.</given-names>
						</name>
						<name>
							<surname>Müller</surname>
							<given-names>K. W.</given-names>
						</name>
						<name>
							<surname>Egloff</surname>
							<given-names>B.</given-names>
						</name>
					</person-group>
					<year>2019</year>
					<article-title>The association between video gaming and psychological functioning</article-title>
					<source>Frontiers in Psychology</source>
					<volume>10</volume>
					<elocation-id>1731</elocation-id>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.3389/fpsyg.2019.01731">https://doi.org/10.3389/fpsyg.2019.01731</ext-link>
				</element-citation>
			</ref>
			<ref id="B55">
				<mixed-citation>Wei, H. T., Chen, M. H., Huang, P. C., &amp; Bai, Y. M. (2012). The association between online gaming, social phobia, and depression: An internet survey. <italic>BMC Psychiatry</italic>, <italic>12</italic>(1), 92. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1186/1471-244X-12-92">https://doi.org/10.1186/1471-244X-12-92</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Wei</surname>
							<given-names>H. T.</given-names>
						</name>
						<name>
							<surname>Chen</surname>
							<given-names>M. H.</given-names>
						</name>
						<name>
							<surname>Huang</surname>
							<given-names>P. C.</given-names>
						</name>
						<name>
							<surname>Bai</surname>
							<given-names>Y. M.</given-names>
						</name>
					</person-group>
					<year>2012</year>
					<article-title>The association between online gaming, social phobia, and depression: An internet survey</article-title>
					<source>BMC Psychiatry</source>
					<volume>12</volume>
					<issue>1</issue>
					<elocation-id>92</elocation-id>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1186/1471-244X-12-92">https://doi.org/10.1186/1471-244X-12-92</ext-link>
				</element-citation>
			</ref>
			<ref id="B56">
				<mixed-citation>Whiting, P., Savović, J., Higgins, J. P., Caldwell, D. M. , Reeves, B. C., Shea, B., Davies, P., Kleijnen, J., Churchill, R., &amp; ROBIS group (2016). ROBIS: A new tool to assess risk of bias in systematic reviews was developed. <italic>Journal of Clinical Epidemiology</italic>, <italic>69</italic>, 225-234. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1016/j.jclinepi.2015.06.005">https://doi.org/10.1016/j.jclinepi.2015.06.005</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Whiting</surname>
							<given-names>P.</given-names>
						</name>
						<name>
							<surname>Savović</surname>
							<given-names>J.</given-names>
						</name>
						<name>
							<surname>Higgins</surname>
							<given-names>J. P.</given-names>
						</name>
						<name>
							<surname>Caldwell</surname>
							<given-names>D. M.</given-names>
						</name>
						<name>
							<surname>Reeves</surname>
							<given-names>B. C.</given-names>
						</name>
						<name>
							<surname>Shea</surname>
							<given-names>B.</given-names>
						</name>
						<name>
							<surname>Davies</surname>
							<given-names>P.</given-names>
						</name>
						<name>
							<surname>Kleijnen</surname>
							<given-names>J.</given-names>
						</name>
						<name>
							<surname>Churchill</surname>
							<given-names>R.</given-names>
						</name>
						<collab>ROBIS group</collab>
					</person-group>
					<year>2016</year>
					<article-title>ROBIS: A new tool to assess risk of bias in systematic reviews was developed</article-title>
					<source>Journal of Clinical Epidemiology</source>
					<volume>69</volume>
					<fpage>225</fpage>
					<lpage>234</lpage>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1016/j.jclinepi.2015.06.005">https://doi.org/10.1016/j.jclinepi.2015.06.005</ext-link>
				</element-citation>
			</ref>
			<ref id="B57">
				<mixed-citation>World Health Organization. (2018). <italic>ICD-11 for mortality and morbidity statistics</italic>.</mixed-citation>
				<element-citation publication-type="other">
					<person-group person-group-type="author">
						<collab>World Health Organization</collab>
					</person-group>
					<year>2018</year>
					<source>ICD-11 for mortality and morbidity statistics</source>
				</element-citation>
			</ref>
			<ref id="B58">
				<mixed-citation>Yuan, J., Liu, W., Liang, Q., Cao, X., Lucas, M. V., &amp; Yuan, T. F. (2020). Effect of low-frequency repetitive transcranial magnetic stimulation on impulse inhibition in abstinent patients with methamphetamine addiction: A randomized clinical trial. <italic>JAMA Network Open</italic>, 3(3), e200910. <ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1001/jamanetworkopen.2020.0910">https://doi.org/10.1001/jamanetworkopen.2020.0910</ext-link>
				</mixed-citation>
				<element-citation publication-type="journal">
					<person-group person-group-type="author">
						<name>
							<surname>Yuan</surname>
							<given-names>J.</given-names>
						</name>
						<name>
							<surname>Liu</surname>
							<given-names>W.</given-names>
						</name>
						<name>
							<surname>Liang</surname>
							<given-names>Q.</given-names>
						</name>
						<name>
							<surname>Cao</surname>
							<given-names>X.</given-names>
						</name>
						<name>
							<surname>Lucas</surname>
							<given-names>M. V.</given-names>
						</name>
						<name>
							<surname>Yuan</surname>
							<given-names>T. F.</given-names>
						</name>
					</person-group>
					<year>2020</year>
					<article-title>Effect of low-frequency repetitive transcranial magnetic stimulation on impulse inhibition in abstinent patients with methamphetamine addiction: A randomized clinical trial</article-title>
					<source>JAMA Network Open</source>
					<volume>3</volume>
					<issue>3</issue>
					<elocation-id>e200910</elocation-id>
					<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.1001/jamanetworkopen.2020.0910">https://doi.org/10.1001/jamanetworkopen.2020.0910</ext-link>
				</element-citation>
			</ref>
		</ref-list>
		<fn-group>
			<fn fn-type="financial-disclosure" id="fn1">
				<label>Support: </label>
				<p>This research was supported by the São Paulo Research Foundation (Fapesp), (Process nº 2020/12313-7) and Conselho Nacional de Pesquisa e Desenvolvimento (CNPq) (Process nº 303163/2020-8).</p>
			</fn>
		</fn-group>
	</back>
</article>